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Thread: Musings on Mods

  1. #31
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    Zfz's Avatar
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    Celenir Istarkh
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    Quote Originally Posted by Kaedan94 View Post
    SE has been "considering" addons for years. The fact they are still "considering" it speaks worlds.
    SE (or rather Yoshi-P) had always publicly approved of add-ons, and specifically said that when they worked on ARR, the UI scripting engine was completely overhauled to accommodate user-made custom UIs. After 2.0 launch, little have been revealed about the add-on system, but what had been said about it was never "considering it", but "working on it".

    At the very least, the concept for FFXIV add-ons is one focused on customizing the UI, with certain (but limited) information not presented in the default UI but available for custom UIs to expose. That info probably will not include damage log numbers, however, as is evident from Yoshi-P's stance on dps meters.
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    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #32
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    Whiteroom's Avatar
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    T'erra Branford
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    Quote Originally Posted by Carson_The_Brown View Post
    I am not sure that "other people are jerks so we can be jerks back" is really a helpful argument.
    Funny that that is what you got out of it. It's not about being jerks back. The whole argument against parsers is summed up as, "people will be jerks to dps.". Well guess what, tanks and healers already get this, but I don't see anyone talking about babying them. The parser is more than a tool for improving your own dps. While it is primarily that, it also allows you to see if people in the party are not doing their job. When I join a party, I want to carry my weight, and I am in the right to want others to do the same.

    While people can take the time to teach if someone if they feel like it, they are by no means obligated to, or are a bad person for not wanting to. Sometimes I'm in the mood to help, others, I really don't want to.

    This is a game with many dps checks, and no way, save passing them, to know how you are doing. Unless someone is obviously terrible, there is no way to know where you are going wrong. How many dps entering BEX right now are going, "I thought I was good, but I can't clear this check." When maybe they are preforming and getting stuck with those who aren't. In a couple of my runs that failed, I've had the same DRG, DPS isn't coming close, is it him? I don't know. But he is a common member in low dps parties. So, is he unfortunate enough to be just getting stuck with bad dps, or is he the issue? Right now, when I join a party and hes in it, I'm not thinking "Yay! Clear for sure!"

    Also, your solution of comming dps goes nowhere if people don't know who is performing.

    I saw a lot of abuse of the parse system in DCUO. A lot of people who didn't know what they were talking about slamming people. But you have slamming anyway. And hey, if there is a parse system, maybe, just maybe, that lippy dps who likes to yell at everyone, will think twice after seeing where he stands. Instead of thinking only of the abuse the system will cause, maybe we can look at some of the abuse it will alleviate.
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    Last edited by Whiteroom; 07-03-2015 at 03:11 PM.

  3. #33
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    KisaiTenshi's Avatar
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    Kisa Kisa
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    Quote Originally Posted by Zfz View Post
    SE (or rather Yoshi-P) had always publicly approved of add-ons, and specifically said that when they worked on ARR, the UI scripting engine was completely overhauled to accommodate user-made custom UIs. After 2.0 launch, little have been revealed about the add-on system, but what had been said about it was never "considering it", but "working on it".

    At the very least, the concept for FFXIV add-ons is one focused on customizing the UI, with certain (but limited) information not presented in the default UI but available for custom UIs to expose. That info probably will not include damage log numbers, however, as is evident from Yoshi-P's stance on dps meters.
    The dataminers (modders/hackers/cheaters/botters) already know what is scriptable should it ever be enabled.

    My primary concern is about sending too much information to the game client that makes modders have an advantage over vanilla game clients. At no point should a game client be able to "DPS meter" anyone but themselves. The game server should be able to determine who is doing less than half the damage they should be doing for that level, and "enrage timers" are the hard version of that.

    As for commendations. Once you have 3000, you don't care anymore http://ffxiv.consolegameswiki.com/wi...r_Commendation

    I think the problem here is that the commendations aren't role-centric. The server could assign a rating and the players could just approve or disagree (with the entire party rating.) If a player constantly scores low on a certain role (Eg DPS), they get lower queue priorities for the duty until they improve their rating in easier content, or if they hit "theoretically zero" they get blocked from the duty until they improve. eg "You are not experienced enough for this duty, improve your gear, or form a party to play this duty", being kicked consecutively by the server drops them an entire rating, including disconnects.

    All this would do is assign a "difficulty" rating for the gear equipped and move the goal posts for players that are "awful" at their role at that gear level.
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  4. #34
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    Kaedan94's Avatar
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    Quote Originally Posted by Nikita View Post
    Hate to break it to you, they've moved on from "considering" it long ago, it's since been confirmed to be in the works.

    http://www.gamespot.com/articles/ff-.../1100-6425730/
    Yeah... I'll believe it when I see what was actually said in this supposed interview with Yoshi-P. Gamespot's translations have always been shaky at best.

    I'm not saying they will definitely never come. Just that people need to be very careful when deciphering what's actually being said. The fact they've been "working on it" for so long is a strong indicator that it's not anywhere near a priority, and that addons probably won't come in the common form people are used to.
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  5. #35
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    Carson_The_Brown's Avatar
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    Nosrac Dranoel
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    so, a number of interesting ideas here. let me address them paragraph by paragraph.

    firstly, you say right here

    Quote Originally Posted by Whiteroom View Post
    Funny that that is what you got out of it. It's not about being jerks back. The whole argument against parsers is summed up as, "people will be jerks to dps.". Well guess what, tanks and healers already get this, but I don't see anyone talking about babying them. The parser is more than a tool for improving your own dps. While it is primarily that, it also allows you to see if people in the party are not doing their job. When I join a party, I want to carry my weight, and I am in the right to want others to do the same.
    Okay, I really don't want to strawman you so let me first verify your point. I see here "The issue isnt that people will be jerks to DPS" followed immediately by "people are already jerks to tanks and healers, why should DPS get a pass". I believe I might be misunderstanding you so I would ask you to elaborate.

    Quote Originally Posted by Whiteroom View Post
    This is a game with many dps checks, and no way, save passing them, to know how you are doing. Unless someone is obviously terrible, there is no way to know where you are going wrong. How many dps entering BEX right now are going, "I thought I was good, but I can't clear this check." When maybe they are preforming and getting stuck with those who aren't. In a couple of my runs that failed, I've had the same DRG, DPS isn't coming close, is it him? I don't know. But he is a common member in low dps parties. So, is he unfortunate enough to be just getting stuck with bad dps, or is he the issue? Right now, when I join a party and hes in it, I'm not thinking "Yay! Clear for sure!"
    I find from my personal experience with XIV that I don't need to see a number in this game to know I'm under performing. In fact, I would argue that the stringent nature of the DPS checks kind of makes it apparent with no uncertain terms. I understand that my experience is very personal and may not be reflective of the average player. If you are regularly clearing a dungeon but you show up once and the DPS checks aren't getting passed then you can be largely certain its that Dragoon you were referring to. If all of your dungeons are clearing really slow then you can be certain it's your own doing. As far as this Bard is concerned, that particular binary--- whether the checks are getting passed regularly--- is the only important part of the readout and you don't need a 3rd party posting leaderboards after every single trash pull, which, I am sad to say, happens in about 10% (speculative, not calculated) of my solo WoW PUGs.

    Quote Originally Posted by Whiteroom View Post
    Also, your solution of comming dps goes nowhere if people don't know who is performing.
    At the risk of sounding like a no good hippie lib, I think commendations should be handed to the players that take an active interest in the community, not the ones pumping out big numbers. I speculate adding a commendation that can only go to DPS would help promote this philosophy.

    I remind all this is a socially-aspected game, not a spreadsheet simulator.

    Quote Originally Posted by Whiteroom View Post
    I saw a lot of abuse of the parse system in DCUO. A lot of people who didn't know what they were talking about slamming people. But you have slamming anyway. And hey, if there is a parse system, maybe, just maybe, that lippy dps who likes to yell at everyone, will think twice after seeing where he stands. Instead of thinking only of the abuse the system will cause, maybe we can look at some of the abuse it will alleviate.
    While little peer reviewed research has been done on how this affects video games, there are a plethora of studies concerning the comparative effects of positive and negative reinforcement in relation to behavioral modification. For your perusal I have placed links here and here, along with a hilarious short comic on why buisinesses hate yelp here simply because I think this comic explains perfectly why giving people the unfettered means to complain about each other is a universally bad thing.
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    Last edited by Carson_The_Brown; 07-04-2015 at 11:48 PM.

  6. #36
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    Carson_The_Brown's Avatar
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    Nosrac Dranoel
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    Quote Originally Posted by Kaedan94 View Post
    I'm not saying they will definitely never come. Just that people need to be very careful when deciphering what's actually being said. The fact they've been "working on it" for so long is a strong indicator that it's not anywhere near a priority, and that addons probably won't come in the common form people are used to.
    I agree wholly with your point, but I would like to add that the moderators are in fact reading these, we need to keep discussing the issue, examining it from every potential angle and finding new angles to study. if they do implement mods I would like them to be implemented in a way that most players feel is to their interest. Last thing we want is to become Rift : Planes of Telara
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    Last edited by Carson_The_Brown; 07-04-2015 at 11:45 PM.

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