When will we be able to dye the High Allagan set of gear?
When will we be able to dye the High Allagan set of gear?
Are flying mounts really slower than ground mounts on the ground?
Will there be more housing added to the game?
Are there any plans for increased HUD scaling? At 4k resolution my UI becomes really tiny
It's been a looonnng time since particular server housing areas are full.
While we're aware that hosting housing areas takes up an incredible amount of space, there are also housing plots (and precious server space) that are wasted on players who have quit or no longer wish to utilise the house they have bought but are scared of just giving up the plot. There is no good way to sell a housing plot to other players apart from hope no-one else is around when you release the plot for the other player.
Is there a way to maybe introduce a maintenance system where players pay a small upkeep of the property that if not paid for a few weeks basically puts the property up for sale or auction? And maybe gives the "afk" player a cut of the re-sold profits?
Or even a "For Sale" system where players can sell their plots to others without the risk. And just make sure players can't own more than one plot and one guild plot at a time.
That way housing will become more readily available to current active players, housing areas will become more populated, and players who have quit for an amount of time and return still receive "something" for losing their property.
It's a huge problem that is consistently requested to be adjusted. This will also introduce a new gil sink that, when players start maxing out their characters again, will be missing.
1.) How are Warriors supposed to stand on equal footing with other tanks, since it is now confirmed that healing abilities won't work on them? This is a significant nerf to Defiance.
You lose 20% healing as a scholar every time you use a healing ability on a Warrior compared to a Paladin or Dark Knight, and there is no other single target emergency heal on Scholars. If we used all stacks of Aetherflow on healing abilities, that is a total loss of 60% across three spells on a Warrior.
2.) How is Dissipation useful in emergency situations then if you have a Warrior?
Divine Seal is stronger than Dissipation, and has no negative lockout.
I feel like the development team is overlooking how Scholar and Warriors are having trouble working together now, when they worked nicely together in the past.
Last edited by Kitsu; 07-10-2015 at 09:46 PM.
When will we get the new artifact gear?
Can you please remove WM once in for all so so that Bards could just keep their mobility and keep everything the same?
How difficult is the planned difficulty of Savage Alexander, and is there any plans to make a third, harder tier of raids? Savage Second Coil is some of my favourite content because even top groups with the best gear could spend days or weeks learning the fights and I'm worried that Savage Alexander will be cleared in under a week, similar to how Final Coil was.
Any updates to the Experience from Battlecraft leves, the current XP is very lackluster when leveling other jobs. Also a GC daily turn in for combat classes of items that are dropped from combat mobs would be nice too.
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