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  1. #1
    Player
    Jinubinu's Avatar
    Join Date
    Dec 2013
    Posts
    9
    Character
    Skye Leonhart
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Are there any plans to add more job-specific armor? Having all tanks and healers look the same really seems to take away from their uniqueness as a job.
    (5)

  2. #2
    Player
    Jinubinu's Avatar
    Join Date
    Dec 2013
    Posts
    9
    Character
    Skye Leonhart
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Are there any plans to add any more functionality to Linkshells?
    (3)

  3. #3
    Player
    OlyverW's Avatar
    Join Date
    Nov 2014
    Posts
    424
    Character
    Oly'ver White
    World
    Coeurl
    Main Class
    Astrologian Lv 80
    Since we have the ability to have up to 8 retainers inventory management can get a little out of hand as I sometimes get duplicate items taking up space on multiple retainers. Can there be some way we can see a list of what is in our retainers inventory in the lodestone so we can better opitmize where items go?
    (0)

  4. #4
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    In the light of undersized pre-made partying 4-man dungeons - in the future, would we be able to run dungeons with one or two more players (oversized) pre-made parties? Possibly by scaling the enemies HP/Defense/etc to the amount of extra players?
    My FC is a group of 5 (active) friends and we're always running into the situations of someone being left out of dungeon runs and having to wait in the dutyfinder by themselves or wait till we get out to run the same dungeon a second time with that person (Expert/High level Roulettes, lvl 60 dungeons for tomes, etc).
    (1)
    Last edited by Saseal; 07-08-2015 at 11:04 PM.

  5. #5
    Player
    ManaKing's Avatar
    Join Date
    Dec 2013
    Posts
    104
    Character
    Dark Lich
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Is there any reason we can't use Blood Weapon with Grit? Possibly it does not grant the Haste Bonus? It seems silly to have such a good tool that can't be used while doing your party role.
    (2)

  6. #6
    Player
    Ranmyaku's Avatar
    Join Date
    Sep 2013
    Posts
    16
    Character
    Arcueid Brunestud
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    The cross class system in 1.0 allowed for many variations on character and build, the most notable was the days of the Pugilist Tank which with the right cross class allowed it to do something different than simply being a DPS role.

    The issue with the system now is it feels more like a leftover than anything as the job systems limit what can be cross classed as well. This creates a feeling that the player has no choice on cross class abilities. For example tanks MUST take Provoke and other cooldowns, there's no choice here making the system redundant as the skills could simply be built into the class.

    Is there going to be any plan to change how this works in the future to something with more choice for the player? Is there any plan to introduce some other system of customization? Right now as it stands the game has little to no choice resulting in every character feeling very much the same as even gear has identical progression.
    (2)
    Last edited by Ranmyaku; 07-08-2015 at 11:19 PM.

  7. #7
    Player
    Dragonfireab's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Dragonfire Garagelan
    World
    Hyperion
    Main Class
    Archer Lv 61
    Will we see new companions such as the Ceourl or Fenrir?

    i am an old school final fantasy 11 summoner, i know i wont get my summons such as fenrir, but i be super happy if i can get him as a companion, rather then just a mount.
    (3)

  8. #8
    Player
    Haroro's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Haroro Pororo
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Are there plans to include mission convoys from waypoint to waypoint and protect them being raid by burglars/thieves from destroying/stealing etc...
    (2)

  9. #9
    Player
    MoKiChU's Avatar
    Join Date
    Aug 2013
    Posts
    354
    Character
    Moe Mokichu
    World
    Moogle
    Main Class
    Black Mage Lv 63
    Hello,

    To bounce on that issue of Hideyuki KASUGA (Technical Director and Lead Programmer) :

    As an MMORPG, FFXIV has to display many complex objects at once, and as such it is unavoidably demanding on systems.
    - Knowing the advantages of DirectX 12 with respect to this issue on DirectX 9.0c / DirectX 11
    - Given your work in close collaboration with Microsoft and NVIDIA on this DirectX 12 tech demo : http://blogs.nvidia.com/blog/2015/04/30/build-demo/

    Does a carry FF XIV to DirectX 12 is expected ?


    PS : Sorry for my bad english.
    (3)

  10. #10
    Player
    CodeCass's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    706
    Character
    Deucalion Promethuson
    World
    Adamantoise
    Main Class
    Ninja Lv 60
    When can we expect our existing mounts to fly? Specifically the Bomb Palanquin and Ahriman.
    (0)
    "Be Excellent to Each Other..."
    PSN: PGS_CodeCass

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