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  1. #561
    Player
    iruscom's Avatar
    Join Date
    Jul 2015
    Posts
    1
    Character
    Kojiro Marujiro
    World
    Leviathan
    Main Class
    White Mage Lv 51

    Au' Ra run animation

    What are the chances that run animation for the Au' Ra will be redone so that the avatar does not appear to be running in place. The run animations for taller characters do not match the pace at which they actually move. Can this be fixed by simply increasing or decreasing the speed of the animation based on the height of the avatar?
    (0)

  2. #562
    Player
    OlyverW's Avatar
    Join Date
    Nov 2014
    Posts
    424
    Character
    Oly'ver White
    World
    Coeurl
    Main Class
    Astrologian Lv 80
    Since we have the ability to have up to 8 retainers inventory management can get a little out of hand as I sometimes get duplicate items taking up space on multiple retainers. Can there be some way we can see a list of what is in our retainers inventory in the lodestone so we can better opitmize where items go?
    (0)

  3. 07-08-2015 09:52 PM

  4. #563
    Player
    Aamaxu's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Exciel Nithelim
    World
    Moogle
    Main Class
    Dark Knight Lv 51

    Au Ra Customisation

    Could you add more options for the Au Ra, such as removal of random scale blotches on the body, separating horns from the face, and maybe even add those dragon arms / legs?
    (3)

  5. #564
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    In the light of undersized pre-made partying 4-man dungeons - in the future, would we be able to run dungeons with one or two more players (oversized) pre-made parties? Possibly by scaling the enemies HP/Defense/etc to the amount of extra players?
    My FC is a group of 5 (active) friends and we're always running into the situations of someone being left out of dungeon runs and having to wait in the dutyfinder by themselves or wait till we get out to run the same dungeon a second time with that person (Expert/High level Roulettes, lvl 60 dungeons for tomes, etc).
    (1)
    Last edited by Saseal; 07-08-2015 at 11:04 PM.

  6. #565
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    I'd heard a mention of an NPC party option to help run dungeons with (which would greatly help with those that may suffer long queues in certain story-required lower level dungeons). Is this a feature still in planning, or was this just referencing the MSQ (and some Job Quests) instances that are run in Halatali (Alphinaud, Yugiri), etc?
    (0)
    Last edited by Saseal; 07-08-2015 at 11:09 PM.

  7. #566
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    In further curiousity of 'partying' with character NPCs like Alphinaud in more complex instances than seen in ARR - will we see more of these MSQ NPC party instances in the future?
    (1)

  8. #567
    Player
    ManaKing's Avatar
    Join Date
    Dec 2013
    Posts
    104
    Character
    Dark Lich
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Is there any reason we can't use Blood Weapon with Grit? Possibly it does not grant the Haste Bonus? It seems silly to have such a good tool that can't be used while doing your party role.
    (2)

  9. #568
    Player
    Ranmyaku's Avatar
    Join Date
    Sep 2013
    Posts
    16
    Character
    Arcueid Brunestud
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    The cross class system in 1.0 allowed for many variations on character and build, the most notable was the days of the Pugilist Tank which with the right cross class allowed it to do something different than simply being a DPS role.

    The issue with the system now is it feels more like a leftover than anything as the job systems limit what can be cross classed as well. This creates a feeling that the player has no choice on cross class abilities. For example tanks MUST take Provoke and other cooldowns, there's no choice here making the system redundant as the skills could simply be built into the class.

    Is there going to be any plan to change how this works in the future to something with more choice for the player? Is there any plan to introduce some other system of customization? Right now as it stands the game has little to no choice resulting in every character feeling very much the same as even gear has identical progression.
    (2)
    Last edited by Ranmyaku; 07-08-2015 at 11:19 PM.

  10. #569
    Player
    KuwabaraValefor's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    8
    Character
    Kuwabara Valefor
    World
    Hyperion
    Main Class
    Gladiator Lv 70

    Hildibrand in Heavensward?

    Will Hildibrand Return in Heavensward?
    (4)

  11. #570
    Player
    Dragonfireab's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Dragonfire Garagelan
    World
    Hyperion
    Main Class
    Archer Lv 61
    Will we see new companions such as the Ceourl or Fenrir?

    i am an old school final fantasy 11 summoner, i know i wont get my summons such as fenrir, but i be super happy if i can get him as a companion, rather then just a mount.
    (3)

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