Black Mage has a flat 10% higher potency than Summoner if SE rally wanted to balance them than Summoner will need to be buffed by 5% otherwise in turret fights Black Mage will be the default caster.
Black Mage has a flat 10% higher potency than Summoner if SE rally wanted to balance them than Summoner will need to be buffed by 5% otherwise in turret fights Black Mage will be the default caster.
Can we please have an option to not show earing and necklaces as well as rings?
Summoner
Can Summoner get the transmutation line of Summoning transforming into a unque God/Goddess embodying Hydaelyn.
Last edited by Akiza; 07-05-2015 at 12:01 AM.



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Pleeeeeeeeeeeeeeeeeeeeeeeasse!!!
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I hope the devs are listening. We need the devs to please listen.



RMT!
On a daily basis I get a barrage of RMT spam and the only way to fix this is go /busy which is a horrible choice given from the devs. Fixes?

Will you release a Mac version of the FFXIV Heavensward Official Benchmark?

Will you consider reworking or revoking the changes to the SCH's Lustrate? As it stands now, it's a low heal that doesn't benefit from any buffs or WAR's tanking stance, which makes a really weak ability out of it. (not sure if intended?)

This will coming soon? or ETA for it.Hello,
Moving forward we will be proactively looking into sharing houses with your eternal bond partner.
At the moment the development team is prioritizing the work on the expansion, so we may need some time for this, but it's on the list of things they would like to look into.
Thanks

Fan fest 2016?
As it stands this is horrendously unbalanced. The drop rates for wyvern skins, gelatto flesh, etc. are pitifully low and we are forced to compete for kills with other players in small areas with few enemies whereas miners and botanists do not share gathering nodes between players and are capable of gathering full stacks in a matter of minutes. This is made worse by the amount of mats required for each craft in Heavensward recipes.
Is there anything that can be done to balance these gathering methods and ease competition between players gathering the same monster dropped materials?
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