When will we be able to queue for dungeons/trials/raids with our companion out?
When will we be able to queue for dungeons/trials/raids with our companion out?
What is that ship that's flying around the Churning Mists during Umbral Static?
Some people are complaining about the utility of certain Job Actions. Some abilities that have been considered useless or too weak by some players on the forums so far, some examples are Dissipation (Scholar), Warden's Paean (Bard) and Lightspeed (Astrologian). Same thing applied to Quick Stoneskin Trait from Conjurer (Shields for less than a Cure I with Cure II manacost). What can the dev team say about actions and traits like these?
Last edited by zuzu-bq; 07-01-2015 at 11:57 PM.
Now that Heavensward is out, there is going to be a lot of new fish for Fisher to catch and bait to use. Will we now be able to see that feature that you talked about before where the bait will be put in a different area and not in our Inventory?
Can you make male dark knights have the same pose as the female ones? the male one resembles a lot like the warrior one so it doesn't make it ''unique''.
With more jobs on the game, is there any way that we can configure our client's automatic party sort not to be only based on roles but also jobs, so we can for example make a DRK have priority on higher party number than a PLD or WAR.
Ixali Beast quests used to be 40k-50k exp during my time leveling up my crafters. While I can understand not wanting people to get to lvl 60 without trying out new ways to level crafters, nerfing it to 10k exp is a bit much(especially since it took a while to get rank 7). Will this be addressed in the future or will it stay the same?
Astrologian's Collective Unconscious have a stronger heal potency on Diurnal Sect compared to White Mage's Asylum while having the same 6y radius. I think thats justified because you can't act or move during Collective Unconscious' duration. But when you have Nocturnal Sect on, the ability has the same protection as Sacred Soil only being better by 1y radius, this doesn't feel like and advantage for the ability itself thinking about its limitations. Can the dev team bring us a light about this discussion?
Dark knight and living dead its a good 2 effect ability the problem is it can be hard to use not situational mind you but because the healers get so panicked when your hp drops and you use it there by wasting it because they will heal us to full.
My suggestion is for Living dead to be adjusted so that you don't get hp from healing but instead get it while your in the walking dead state.
And now the other problem with Living dead Walking dead keep the death at debuff timer but make it so only 1 heal can remove it because people will just heal you a bit thinking your ok but they don't relies that the debuff will still kill you.
Its hard to make a macro for this because the 2 timers in a 2 effect ability.
Also a request to not put the message of new players in all future raids put the bonus tomes fine but no message please and make the bonus tomes not part of the weekly cap.
Oh and let us have access to all weapon drawn out poses regardless of gender.
Is the thing about Thok ast Thok when Ravana's target is lost under certains circumstances a bug or just a little extra from the trial?
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