Page 1 of 2 1 2 LastLast
Results 1 to 10 of 16

Hybrid View

  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70

    Can pieces of armor drop in Patterns?

    We have so many classes now, its silly that we only get one piece of gear per class now. In older games they solved this issue by putting sets in patterns. This made it so everyone had an equal or close to equal chance to get their gear.

    Pattern of the Strategist's (set) piece.
    Bard, Scholar, Ninja, Astrologian
    Right click to select your class and piece of gear.
    25% drop rate.

    Pattern of the Reaver (set) piece.
    Black Mage, Dark Knight, Dragoon
    Right click to select your class and piece of gear.
    25% drop rate.

    Pattern of the Holy (set) piece.
    Paladin, Monk, White Mage
    Right click to select your class and piece of gear.
    25% drop rate.

    Pattern of the Warmonger (set) piece.
    Warrior, Summoner, Machinist
    Right click to select your class and piece of gear.
    25% drop rate.
    (16)

  2. #2
    Player
    Keydah's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    616
    Character
    Ximena Reign
    World
    Zalera
    Main Class
    Scholar Lv 71
    That's...honestly an amazing idea. Gimme.
    (0)
    There is no apostrophe in Au Ra.
    Stop adding one three years later.

  3. #3
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Keydah View Post
    That's...honestly an amazing idea. Gimme.
    Both WoW and EQ2 do this already.

    Nothing like getting a pattern for a class you don't have though. That was awesome.
    (0)

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nadirah View Post
    Both WoW and EQ2 do this already.

    Nothing like getting a pattern for a class you don't have though. That was awesome.
    I'm honestly fine with that. I'm not fine for looting more monk/nin/bard/mch gear..
    (0)

  5. #5
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    I like this type of token system as it still keeps some of the randomness of RNG, but makes it so that loot tables are not bloated with tons of gear that isn't useable by anyone.
    (7)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  6. #6
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Anything that helps alleviate the veritable mountain of garbage loot that literally no one in a party wants that happens pretty much every single time I run any HW dungeon would be a welcome change.
    (1)

  7. #7
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by RyuRoots View Post
    Anything that helps alleviate the veritable mountain of garbage loot that literally no one in a party wants that happens pretty much every single time I run any HW dungeon would be a welcome change.
    Yeah... I agree completely. I want patterns very badly. =(
    (0)

  8. #8
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    I'm getting like no healing gear and I can feel my parties screaming from the low heals I'm putting out. Meanwhile my ninja is getting gear left and right.
    (1)

  9. #9
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by VitalSuit View Post
    I'm getting like no healing gear and I can feel my parties screaming from the low heals I'm putting out. Meanwhile my ninja is getting gear left and right.
    Yeah, i've done the level 60 dungeon 17 times. Still missing Tank Helmet, Boots, Gloves, Legs.

    My last 8 runs were.
    Ninja Helmet, Monk Legs, Machinist Boots.
    Monk Helmet, Ninja Boots, Machinist Leggings
    Monk Helmet, Ninja Gloves, Monk Boots.
    Ninja Helmet, Bard Legs, Bard Helmet.
    Bard Helmet, Monk leggings, Machinist gloves.

    Its getting ridiculous. Developers must love these classes, its like they are filler.
    (0)
    Last edited by Nektulos-Tuor; 07-01-2015 at 02:28 PM.

  10. #10
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by VitalSuit View Post
    I'm getting like no healing gear and I can feel my parties screaming from the low heals I'm putting out. Meanwhile my ninja is getting gear left and right.
    Its funny because the HQ crafted 52/54/56/58 gear is all better the dungeon drops that are 51/53/55/57/59 for Primary Stats.
    So if you're having trouble getting gear, just get the HQ set for your current level, and you're fine for dungeons.

    If this is a comment on 60 dungeons, once again, the crafted gear is a match for the dungeon loot.
    Well, they WOULD be if crafters would get it into their heads that 1 million+ gil for an i160 is ridiculous.

    Edit:
    On topic, I actually do not support this idea. My distaste for this stems from my years playing WoW, where they handled Tier Pieces just like that.
    Its bad enough trying to get your token to drop in the first place without having to fight 4+ players for it every time it DOES.

    At least here on XIV, when your piece drops, its yours. Especially in Light Parties.
    Tanks and Healers in Full Parties get the short straw here, but even then, its only a 50/50 as to who gets it, and with statics, there's usually an agreement on which tank/healer gets which bits first.

    As we get more and more Jobs, the number of jobs per token would increase. Further reducing your chances of actually winning it when it finally drops.
    Much like the Antique token they used for our old AF i90s, everyone Need rolled it because it was for 9 Jobs all at once.

    I would much they went with with a "Scraps" system.
    -Open Treasure box, 2 standard loots drop along with an Armor/Weapon scrap. (Everyone present gets a scrap)
    -Turn in X Scraps to a vendor or crafter to "Restore" a single Armor or Weapon drop from the associated Dungeon.

    Basically working much like the EX Primal weapons do in Heavensward. You can either win the RNG for the drop itself, or beat the fight a few times and get it eventually.

    Double Edit:
    Expand the Request Meld/Repair system to include "Restoration". Give the crafters something to keep them relevant for the whole expansion along with the HQ stuff they get normally.
    (0)
    Last edited by Sylve; 07-01-2015 at 02:56 PM.

Page 1 of 2 1 2 LastLast