Is it me or are people ignoring Delirium?And you missed my point. The bolded section in your quote is not true. It is not always preferable to bring a WAR or PLD. A good DRK player can perform the tank job just as well as a WAR or PLD. They have the mitigation necessary to succeed at tanking any content, they just need to be careful of their timing.
It's only preferable to bring WAR or PLD if you aren't confident in your tank player's ability to play DRK... I.E. you want the safer route "just in case".

PLD and WAR bring more utility alongside their tanking. Ergo, they bring more as a tank than a DRK, so would always be preferable to a DRK currently. They all tank well. DRK however brings nothing but their tanking though. Can a DRK tank just fine? Sure, it tanks pretty well. Are there any situations where you would want a DRK over the other two? As of now. No. Unless Alexander if very strongly loaded with magic damage, which, DRK isnt that much better at. For example, while a DRK is sitting there with itis 30% magic mitigation on a minute cooldown, warrior is sitting there with inner beast which gives 20% and a always on storm path giving an additional 10% (to everyone)


The issue is you continue to speak in absolutes: "WAR/PLD is always preferable to DRK". But it's not. It is not always better to take a WAR/PLD. The only case in which it is better is if you don't trust your tank player to be able to time his CDs correctly. If the tank player is competent in that regard, the null position is that no tank job is preferable to another.PLD and WAR bring more utility alongside their tanking. Ergo, they bring more as a tank than a DRK, so would always be preferable to a DRK currently. They all tank well. DRK however brings nothing but their tanking though. Can a DRK tank just fine? Sure, it tanks pretty well. Are there any situations where you would want a DRK over the other two? As of now. No. Unless Alexander if very strongly loaded with magic damage, which, DRK isnt that much better at. For example, while a DRK is sitting there with itis 30% magic mitigation on a minute cooldown, warrior is sitting there with inner beast which gives 20% and a always on storm path giving an additional 10% (to everyone)
Again, WAR/PLD is sometimes preferable to DRK, particularly when you're attempting difficult content with a tank you don't know or don't trust. Just drop the "always" and we're in agreement... never a good idea to speak in absolutes.

Because, despite all the problems it has, it's still an incredibly fun class to play, and I can't see myself going back to the other tanking classes after falling into that delicious DRK groove. Is there a problem with being able to like a class, while still acknowledging the serious flaws it possesses?
No, it's not. Name a single relevant thing that DRK offers in either the MT or OT role that's better for a party than what WAR or PLD might offer for endgame content.The issue is you continue to speak in absolutes: "WAR/PLD is always preferable to DRK". But it's not. It is not always better to take a WAR/PLD. The only case in which it is better is if you don't trust your tank player to be able to time his CDs correctly. If the tank player is competent in that regard, the null position is that no tank job is preferable to another.
Again, WAR/PLD is sometimes preferable to DRK, particularly when you're attempting difficult content with a tank you don't know or don't trust. Just drop the "always" and we're in agreement... never a good idea to speak in absolutes.
Additionally, I do not want to see DRK with LNC cross class skills. Blood For Blood would lead to a legion's worth of terrible dead tanks, and a horrible reputation for DRK players that would never see them get another party outside of duty finder again.


Sorry, but that's actually a very bad point. "Let's not give a job something good because bad players won't know how to use it.
Why don't we simply remove Blood for Blood in fear that bad DPS will die because of it ?
As long as the job is well designed, we don't care about "reputation".
Risk/reward. It'll give good tanks more option to be better at managing their skills
Last edited by Reynhart; 07-02-2015 at 03:12 AM.

Because unlike tanks, a DPS' job is to avoid getting hit. As a class that suffers from already having the worst mitigation of the tanks, the solution to its problems is definitely not a skill like B4B. And if that's what it takes to catch up to the level of damage output of the other tanks, there's something wrong with out kit as it is, and we shouldn't have to make that trade in the first place. We'd do better with a 5% buff to darkside than B4B.


If only a tank using his CD's were all that mattered when it came to raids.The issue is you continue to speak in absolutes: "WAR/PLD is always preferable to DRK". But it's not. It is not always better to take a WAR/PLD. The only case in which it is better is if you don't trust your tank player to be able to time his CDs correctly. If the tank player is competent in that regard, the null position is that no tank job is preferable to another.
Again, WAR/PLD is sometimes preferable to DRK, particularly when you're attempting difficult content with a tank you don't know or don't trust. Just drop the "always" and we're in agreement... never a good idea to speak in absolutes.
If only.
Oh wait our CD's aren't even as good as a Paladins anyway. Right.
I usually double Drk tank Ravana EX. Me and a friend both Drk. Last night however, he was out, and we got a Warrior to come along, and let me tell you, the extra damage and just the storms path alone made the fight so much easier. Especially in the last phase where Ravana is sitting at 5 stacks and is trying to eat yours, and everyone's face.
Last edited by Ditto; 07-02-2015 at 03:55 AM.
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