Man you let this forums tell it the DRKs are really going through it... As a roe in another thread said "put the razors down before y'all cut yourselves"
Man you let this forums tell it the DRKs are really going through it... As a roe in another thread said "put the razors down before y'all cut yourselves"
Well they aren't, Drk meets the base level of viability, it can do everything currently.
If someone wants to play Drk its not going to matter the content isn't hard enough. Drk may have its shortcomings but nothing that bars someone from completing content. Ideally the discussion for class parity doesn't actually lead people to the wrong impression that if they play Drk atm they can't complete content or are going to struggle with it based on class choice, they won't, content is that simple.
then why did you level itNot only can it be argued, that's the simple truth. DRK offers no utility as an OT, while still having less damage and sustainability than WAR, and it has the worst mitigation amoung the tanks as an MT, while not supporting its party at all and still having less damage and sustainability than WAR.
why are you still playing it lol
you also cried not viable when people didn't want warriors while we were clearing primals and coil too xD
Implying people knew Drk would turn out this way before they even leveled it.
Implying being angry over actual problems Drk has is 'crying'.
Implying that anything would get fixed if people simply stopped playing jobs.
Implying it's as easy as just going to a different job this early into an expansion where leveling alts is a pita.
Implying Warrior was any good before their buffs.
IM
PLY
ING
DRK started at level 30. you could see all of the abilities it would get up to level 50 lol and if you were that hype about it you probably studied up on what abilities it was going to get
what else do you call it when you are sitting around in your underwear acting like the sky is falling and whining on a message board about min maxing when you aren't even in a group where it will actually matter
actually, yes. developers do not work hard to make useless things. if it is not as good as they designed it to be, they will fix it.
just because it's a pain the ass doesn't mean you can't do it.
i did fine with warrior, i cleared the first coil. i did the primals. i sold carries. good enough to sell content to people who thought their class was too shit to do anything.
i'm not saying don't give feedback but this whining about WORST TANK tripe is just lol. there are only 3 tanks of course one of them is going to be the worst -_-
it's just ridiculous the level that people take it to when they don't even play on a level where any shortcomings they are complaining about will matter
I'm not going to attempt to invalidate any of the statements made by posters about Dark Knight, as i'm sure at least some of the people making these statements have done proper testing. I just find it interesting that some speak as if SE won't address problems if they exist. As they are now, Dark Knight "can" perform in the role it was created for; they can tank (I won't argue about being better or worse than the other tanks, that's already been covered). Eventually SE will tweak things that need tweaking, so the forum posts are useful (not saying don't post), but there shouldn't be a need to act like the job will have these flaws forever.
Regardless of changes, regardless of which tank is better on paper in any instance, a lot of the gameplay relies on the player's knowledge and ability to play the job. You will still have paladins that excel, and others that stink, and yet others who are average. That being the case, you will also likely play with dark knights who run content better than other tanks you've played with, even now.
Yes, I realize i'm only a level 52 dark knight, which is why i'm not commenting on class deficiencies etc. However, I realize that as I play and get used to the 16 keybinds on my mouse I suck less and less every day I play.
Even if a dark knight is squishier, as long as he's not squishier because he's being dumb, shouldn't a healer view that as an opportunity to show off his/her skill? Perhaps i'm viewing this in the wrong light, but if the game was totally easy and required no skill to play, what would be the point of playing it? I'd rather just play a mobile phone game in that case.
The issue is you continue to speak in absolutes: "WAR/PLD is always preferable to DRK". But it's not. It is not always better to take a WAR/PLD. The only case in which it is better is if you don't trust your tank player to be able to time his CDs correctly. If the tank player is competent in that regard, the null position is that no tank job is preferable to another.PLD and WAR bring more utility alongside their tanking. Ergo, they bring more as a tank than a DRK, so would always be preferable to a DRK currently. They all tank well. DRK however brings nothing but their tanking though. Can a DRK tank just fine? Sure, it tanks pretty well. Are there any situations where you would want a DRK over the other two? As of now. No. Unless Alexander if very strongly loaded with magic damage, which, DRK isnt that much better at. For example, while a DRK is sitting there with itis 30% magic mitigation on a minute cooldown, warrior is sitting there with inner beast which gives 20% and a always on storm path giving an additional 10% (to everyone)
Again, WAR/PLD is sometimes preferable to DRK, particularly when you're attempting difficult content with a tank you don't know or don't trust. Just drop the "always" and we're in agreement... never a good idea to speak in absolutes.
This thread:
>All DPS level DRK knight because it's a new class
>All DPS are upset DRK isn't overpowered and want it to be a DPS rather than learn how to tank.
The class is in serious need of some balancing that much goes without saying, but it's not nearly as broken as people think. It's just not as overpowered. In any case it's the best AOE puller for speed runs now, but requires a BRD and a lot more work than a WAR does.
Easy Fixes:
-Allow it to cross class LNC abilities, Keen Flurry and invigorate would do this class wonders
-Dark Dance needs serious fixing, dark arting a defensive ability shouldn't be counter productive to the class, make it work similar to shelltron maybe
-Allow them to choose a STR down debuff or an INT down one, int down one could lower blunt resistance too if they wanted to allow monks to have permanent bootshines too making them more viable in parties too.
Last edited by PerihVashai; 07-02-2015 at 01:35 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.