
The racing takes a lot more time though, so I would hope the Racing rewards were higher...think the change was necessary so the triple triad players are on par with the chocobo racers.
gold saucer feels like a biiiiiiiiig waste of time and money. square fix the gold saucer please or remove the whole thing >.<
the gold saucer is far, faar away from a place where you have -fun-




i meant nobody does the choco race (on my server you barely see anyone racing there. sometimes one or two persons, that's it xD), so they had to adjust the cardgame so nobody does it either.
the gold saucer is just RNG, RNG, RNG, RNG, RNG, more RNG, RNG, RNG, and RNG. it's so unfun, really sad for a place where you want to go to -have- fun...
and i think it's too late. even if they remove the whole RNG nonsense (and the massive grind) the choco race will never be accepted by the playerbase. and it seems the cardgame goes the same way. if the next game is not simply awesome and fun and all, they can close the gold saucer...
edit: seems the last topic about choco racing in this forum was made over a month ago... it's so dead...
Last edited by Tint; 07-04-2015 at 05:45 PM.

Well I went back to FFVII's Gold Saucer and oh my god it's so much more "alive" and fun then FFXIV's.i meant nobody does the choco race (on my server you barely see anyone racing there. sometimes one or two persons, that's it xD), so they had to adjust the cardgame so nobody does it either.
the gold saucer is just RNG, RNG, RNG, RNG, RNG, more RNG, RNG, RNG, and RNG. it's so unfun, really sad for a place where you want to go to -have- fun...
and i think it's too late. even if they remove the whole RNG nonsense (and the massive grind) the choco race will never be accepted by the playerbase. and it seems the cardgame goes the same way. if the next game is not simply awesome and fun and all, they can close the gold saucer...
edit: seems the last topic about choco racing in this forum was made over a month ago... it's so dead...
No card games, no cheating players, no weather effects on chocobos, minigames were fun etc...
And they DID pull the plug from FFXI's Tetra Master back in 2005 so this same might happen to TT in here.
Last edited by Lindaru; 07-04-2015 at 09:36 PM.

I want to like this but it's not enough, beating NPC still can't compete with the cheaters on the top of the board. How exactly will the new fix prevent that?
http://www.twitch.tv/Ebrech
There should be some kind of duty finder queue system for tournament/non-tournament matches, with associated daily bonuses and challenge logs. People would be able to use their time while waiting for instances on TTD matches. Right now the system requires you to shout at some area to see if someone wants to play, that requires people to be in that area specifically looking to play TTD, and that is a waste of time with so many things to do in the game to limit yourself like this.
Same goes for Chocobo Racing, the need to go to the Saucer and head into the waiting room probably doesn't help its popularity either.
Last edited by Danieros; 07-06-2015 at 02:27 AM.
Still doesn't feel worth the hour or so spent playing 50 games. Guess we'll see next tuesday.

By "raise the points" they meant "up it by 10", after dropping it by around 70.
Tourneys are still completely pointless, as the win traders still have absolutely 0 competition.
Absolutely absurd in how they are rewarding the cheaters, still. "Listening to the complaints" my butt.
Nice to see a person with 50 losses and 0 wins in the top 4 with 3.2k points, and the number 1 at 6.7k points on Mateus. I played one game to see how things had changed, saw the offensively low payout, and was done. Same as it ever was, same as it ever was.
Yeah, if they increased it I don't see a difference. There are still people with 0 or 1 wins in the top 20 on Excalibur. Well, time to start wintrading.


"Wait, are we supposed to TEST things before they go live?"
"No, don't worry, just make the patch notes sound like we fixed it. That's the only part that matters."
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