Page 1 of 2 1 2 LastLast
Results 1 to 10 of 13
  1. #1
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60

    Training Dummy vs. Actual fights

    One thing that irk's me is the training dummy vs. actual fight dps.

    The dummy you can use to gauge the maximum potential of a job, but in most cases (aside from monks who never do mechanics) the actual in fight damage is never going to match.

    guess what im trying to say is you can be good at spamming your buttons to get high numbers at the house, but that doesn't always translate to the battlefield.
    (0)

  2. #2
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    But it's the training dummy where you learn the patterns of your rotations and the timings of your button presses/abilities. You then apply that knowledge into Raids.
    (8)

  3. #3
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Well, Training Dummies are there to get to know your rotation...
    The parse is just an extra, really :/

    The battlefield might differ a lot from poking at the dummy, but by poking the dummy you can make sure you are poking the boss correctly and confortably instead of blindly pushing buttons.
    (2)

  4. #4
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Training dummies overexaggerate how "high" Bard/MCH DPS is when they are in gauss/WM because in a real fight gauss/WM highly impacts how much DPS they deal because of casting times being interrupted.

    IE: Compare a BLM to a ... well.. pre-2.0 Bard. The BLM has a ridiculous amount of difficulty DPSing because of cast times in dungeons like neverreap with like 3 tornadoes and everything flying.
    (0)

  5. #5
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Any fight is going to be lower dps than a striking dummy. The striking dummy is used to establish rotation and shows your ability to achieve the output. You then take this into the raid and apply it to the situation with mechanics involved.

    I don't think anyone expects striking dummy numbers in a fight and parsing high on a striking dummy doesn't in itself make you a good player. It's just fun to compare and contrast dps between gears and classes.

    Although I will say that the dps who practice their rotation on the dummy are typically better when it comes to doing dps in raids. Practice is everything in this game.
    (0)

  6. #6
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SovereignAegis View Post
    Training dummies overexaggerate how "high" Bard/MCH DPS is when they are in gauss/WM because in a real fight gauss/WM highly impacts how much DPS they deal because of casting times being interrupted.

    IE: Compare a BLM to a ... well.. pre-2.0 Bard. The BLM has a ridiculous amount of difficulty DPSing because of cast times in dungeons like neverreap with like 3 tornadoes and everything flying.
    Why would movement impact bard more than BLM?

    Are you saying they will be impacted the same? If so, then what's the problem?

    smh at bards suddenly realizing what casters have to deal with since the dawn of time. Serves you right, you know.
    (0)

  7. #7
    Player
    ExiaQuanta's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Reimi Namikaze
    World
    Leviathan
    Main Class
    Archer Lv 80
    You could use the dummy to see how high your dps can go. You than can use that number as a "I should or could". Course raid dps will be lower cause mechanics but its like, if your raid dps is like 150 off what your dammy parse is than , you could say its either 1. Your messing up somewhere or 2. To many downtime
    (0)

  8. #8
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    for practice i think dummy is fine.. but like others agreed in raid its different... so what a WAR or DRK can do same DPS as BRD on a DUMMY they wont do that in a raid. why? because they need to TANK!
    (0)

  9. #9
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by pandabearcat View Post

    Are you saying they will be impacted the same? If so, then what's the problem?
    well right now, out of all the classes, blm is the one being the most affected by movement by far.
    even 3.0 bard isnt even close to 3.0 blm in term of punishment.
    A blm lose/risk losing
    A 3 second cast
    Enochian
    Astral fire
    Leyline
    while bard lose...... a cast
    (0)

  10. #10
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    DRG's ability to use Geirskogul is greatly effected by "real" fight mechanics as well. With a 1-2s error window for 3 Geirskogul's per minute (from what I've read), in reality you are probably only going to comfortably be pushing 2. I'm guessing you'll be able to push 3 the higher your comfort level with the fights become and know when to expect downtime. This is mostly speculation on my part (haven't quite gotten to the EX fights yet personally) but it's an educated guess based on how mechanics go even with just dungeon bosses.
    (0)

Page 1 of 2 1 2 LastLast