Quote Originally Posted by CoolMithra View Post
Sure, SE could have the Ninjutsu activation also show the Mudra cast animations for each mudra before casting the Ninjutsu, but that will cause a character animation delay between what the Ninja player will see on their screen and what every other player will see on their screen.
Gameplay > Aesthetics is personally always my priority, however I understand your point, and I can't argue that many people rate aesthetics higher on the list.

I personally filter out party animations to "Limited" and others to "None" just because there are already enough flashy lights to me.

If it were flawless/lagless mudras vs. external mudra aesthetics, my vote would be the lagless mudras.

I absolutely love the mudra system, it's just the packet loss/rollbacks that infuriate me.