Other games achieve client side actions and don't have these problems. Why is XIV any different?Everything done client side can be manipulated (edited/hacked).
If Mudras were done client-side, it would be possible to create a program that tells the server "Yeah, I did X combo" at every moment, without having actually done so. This is why very few things are actually done client-side.


They do have those problem. For any even modestly popular game that does anything client-side that would be useful to manipulate, people have created software to manipulate that data.
You may not be aware of the problem, but the problem exists.
To be honest, though, when it comes to Mudras, who cares if some hax ninja is using software to pump out perfect Mudras? Mudras are not complex; I'd guess that the great majority of Mudra errors are NOT caused by player error, but by latency. With Mudras client-side, you'd rarely be able to tell a hax ninja from even an only moderately competent player putting in the Mudras manually. Opening up Mudras to third-party software manipulation would be WORTH IT.
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