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  1. #1
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    The easiest fix would be to just make them client side and have the class actually work as intended. Other people can already turn off effects from other players and honestly I care more about being able to functioning as a ninja as opposed to looking cool with a gimped class.
    (3)

  2. #2
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    So.. what's this bunny thing?
    (0)

  3. #3
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    This is actually why the majority of NINs have hung up their Raitons and switched entirely to Fuma. If Raiton was meant to be our main go-to, then Mudra is not working as intended and needs to be addressed. Two ways to fix this would be client-sided mudras (but then we'd never hear the end of the HAXXXXXXX whining), or allowing macros to use decimals. The second doesn't necessarily fix the issue, but it's a functional band-aid.
    (0)

  4. #4
    Player
    IzzyData's Avatar
    Join Date
    Jun 2015
    Posts
    147
    Character
    Izzy Pollux
    World
    Faerie
    Main Class
    Rogue Lv 80
    I made a video where attempted to use abilities as fast as the game would let me. I used mudras by clicking Ten + Chi pretty much at the same time. The first time it correctly recorded it as Raiton and the second time the Chi didn't register and it used Shuriken instead. I don't really know what the deal is with that, but it feels pretty inconsistent. The whole queue thing is pretty awkward coming from WoW.

    http://www.twitch.tv/izzydata/v/7188924
    (0)

  5. #5
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    My Computer/My internet -><- Latency
    (0)

  6. #6
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    on paper the mudra system look nice, the trouble it's when you bring this to a game that deal everything server side. meaning it's highly affected by latency.
    now they did bring a jobs that will become a pain to play if you have the mudra lag, some people even don't use anymore 2-3 mudra ninjutsu because of this.

    the trouble is SE can't fix this trouble! it's not they don't want, it's they can't! because the whole game was made server side. all the trouble they meet for improve the game are tie to that! why?
    simply because they did create and test this in japan only.... where this sort of trouble don't exist.
    and for solve this, exept if they accept to rewrite the netcode... even new server in europe will solve nothing...

    the concern is real, the trouble is real, the frustration is real. the question is do SE really care about it. i doubt it... sincerely i don't think SE can fix it and want to fix it since when you look at the new skill of the ninja... do you see any new ninjutsu? nope... a skill for reduce the use of a 3 mudra ninjutsu yes, but no new ninjutsu.

    all of this happend because they continue to test the game in japan only, they don't have team that test the game from other location! them test are worthless!
    (1)

  7. #7
    Player
    Rhinos's Avatar
    Join Date
    Aug 2011
    Posts
    55
    Character
    Rhinos Sandrock
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I think it would be hasty to rule out client-side mudras as implausible. There are plenty of precedents for SE designing gameplay mechanics that use the client side to improve responsiveness for players.

    For those that remember version 1.0, one the big complaints was the extremely slow UI attributed to unnecessary server-side checks when opening menus. With 2.0 this was redesigned, and drastically improved.

    Other examples are visible in combat too. Casting animations start instantly client-side then does the server-side check second, to help combat feel responsive. Try using a cast time spell while moving and you will still see the casting bar pop up briefly until the server recognizes your character is moving.

    I might be talking out my ass, but I think it is definitely possible for mudra inputs to be changed in a way that reduces the impact of latency without making it too exploitable.
    (1)

  8. #8
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    I 100% support this. It's kinda silly that they've ignored the fact that many of their players cannot play the Ninja job as intended since it came out when they pop instant hotfixes for things such as the Bard/Machinist complaints. It's even more ridiculous when you see a certain Ninja NPC in the Main Scenario using Mudra and they come out faster than anything even the Japanese can throw out. That should tell somebody that that is how they "intended" it to be but it isn't.

    Please, do something to fix this.
    (2)

  9. #9
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by AlphaDragoon View Post
    It's even more ridiculous when you see a certain Ninja NPC in the Main Scenario using Mudra and they come out faster than anything even the Japanese can throw out. That should tell somebody that that is how they "intended" it to be but it isn't
    Yeah... I can push the buttons that fast, but God only knows what I'll get out of it.
    (1)

  10. #10
    Player
    Rekujin's Avatar
    Join Date
    Jan 2015
    Posts
    151
    Character
    Rekuja Azalon
    World
    Ravana
    Main Class
    Bard Lv 100
    People need to stop this "client side will bring hackers/bots" nonsense... if other games can do it, FFXIV should be able to aswell. As if there isn't cheaters in the game already -_- those 5 stacked BLM's with broken names?

    Why should we (the customers) suffer because of that excuse?
    (2)
    Rekuja Azalon

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