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  1. #151
    Player

    Join Date
    Sep 2011
    Location
    Ul'dah
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    30
    Fanboys need to learn that flexibility is king. I don't want to be locked down into a six man, conformed 'holy trinity+deeps' party. I may want to run something with a couple friends, or duo with my wife.

    And honestly, asking for hardcore grind just shows you've actually been mentally damaged by the way some rpgs treat the player. I don't want easy street either, I remember my time in XI fondly, but I'm older now, I have commitments. I don't have time to sit my ass down in a hub and shout or watch the lfg window for a group.

    This isn't XI. We need XI's variety of systems and depth of content, not the same rigid, outdated rules of play.
    (6)

  2. #152
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    lalala~ lalalalaaaaaaaa~
    (0)

  3. #153
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by PrettyPrincess View Post
    lalala~ lalalalaaaaaaaa~
    fellllllllllllllllllllllllllllllllllllllllllllllllllll
    (0)
    Xeto Milanti Bei

  4. #154
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Quote Originally Posted by Travesty View Post
    While it's absurd to want the exact same game(which I don't think anyone is suggesting), it's pretty reasonable for people to want a similar experience.
    Actually no it isn't reasonable at all. FFXIV is supposed to be a completely different game. The similarity is supposed to end with how similar the races look.

    Wanting some of the things that bogged down FFXI for years is just plain stupid. I for one hate the idea of HNM being added to this game and I am glad that it won't be (as of right now).

    Eventually this game will become pay to play. The key word being "play". That means that I don't want to sit in a zone for hours, waiting for something to spawn. Sitting in a zone does not equal to playing the game.

    That being said, Abyssea was one of the best things that happened to FFXI in terms of gameplay. It made the game very casual while still maintaining the difficulty aspect of it. Players did not have to get the boosts at the entrance if they wanted a "challenge" nor did they have to get the Brew to kill bosses. If players wanted a "challenge" so badly then they could go the way they were and they would get it.

    Back to FFXIV.
    Players need to stop comparing everything to FFXI. Yes, I'm guilty of it too but unlike other players, I am using FFXI as a frame of reference to explain the differences between the two games. Also, I am pointing out the mistakes FFXI made with its game play, or conversely the things they did right.

    In the end FFXI should be used as a starting point only, a framework so that FFXIV can be a better experience than FFXI, not its duplicate. Don't get me wrong, I loved FFXI. I've been playing since 2005 and I've loved it (I still play). I think the game is amazing in its own right but I also think that FFXIV shouldn't try to be like it. If I want to play FFXI, I will go and play FFXI.

    Right now, I want to play FFXIV, not a clone of FFXI or a FFXI wannabe.

    That is all, thanks for your time. I'm sorry if this came off strong.
    (2)

  5. #155
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by BruceyBruceyBangBang View Post
    FFXIV isn't going to be as good to you as someone who isn't FFXI nostalgia driven. Tis the way it always works..
    How can you be nostalgia driven with something that's still around today?

    "Man I miss the 90s, it sucks that it's 1994."

    That's would be what you're saying.

    I'm sorry but people who never even touched FFXI hated FFXIV even more than those of us who enjoyed/currently enjoy their other FF MMO. Care to explain why people that never played FFXI hated FFXIV? Since you said yourself, it wouldn't be good to those who are full of FFXI nostalgia.

    I swear people just hate FFXI because it's doing a lot better than XIV is even 10 years later.
    (4)

  6. #156
    Player

    Join Date
    Jul 2011
    Posts
    16
    Quote Originally Posted by Xello View Post
    Fanboys need to learn that flexibility is king. I don't want to be locked down into a six man, conformed 'holy trinity+deeps' party. I may want to run something with a couple friends, or duo with my wife.

    And honestly, asking for hardcore grind just shows you've actually been mentally damaged by the way some rpgs treat the player. I don't want easy street either, I remember my time in XI fondly, but I'm older now, I have commitments. I don't have time to sit my ass down in a hub and shout or watch the lfg window for a group.

    This isn't XI. We need XI's variety of systems and depth of content, not the same rigid, outdated rules of play.
    I think we are seeing a common theme that alot of players are looking for here. tougher content with less time sinks. I want to log in for a hour or 30 min do a couple of quests, fight a few monsters and feel like i progressed in game!!
    (2)

  7. #157
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    35
    I love the OP.

    For ppl who think XIs style is unfeasible today: youre wrong, its not feasible for fans of all other MMOs. There are still fans of the traditional style of FF and RPGs in general who still actually like a good time sink, it shows that you actually care enough to put in the time and effort, if u think that comment is stupid then FF may not be for u, to each their own but there needs to be an end to copying casual crappy games and difficulty against the crowd is kinda what made FF famous in the first place.

    With all the crappy games that are released now (MMOs and single player alike) is it so wrong to ask for a game that you can actually be proud to do things as simple as reach cap rather than making it a brainless quest process? There has to be a company thats willing to go against trends and actually give a good game that rewards work and effort rather than the instant-gratification games, which are really all other MMOs and at least 90% single plaer games. In the past SE has been one of those companies, i hope they continue. It seems ppl dont expect them to make a real FF and thats rediculous.

    This is FFonline, FF first. The best FF games required hard work to get to lvl cap and most of the game came before then and ppl forget that, instead of wanting an endgame-MMO like all the rest, real FF fans want a real FF experience and these ppl are the ones who the devs should listen to, not the jackasses who are gonna quit when monthly payments start.

    Hopefully the real fans will be able to fix the stuff the others get changed, like easier lvling, but it wont happen til PS3 when we start paying, i cant wait. Like the OP said, if we wanted a mindless MMO we could pick any other one out there blindfolded and get it. Im confident that the devs wont ruin the game but for now theyre catering to ppl who may not be dedicated as a fan should be, like i said, after monthly payments start is when the game should be all that it is meant to be.

    The problem with games nowadays is that theyre largely made to make money, not be art. SE hasnt disappointed me yet and im confident they wont with XIV. They make money on being different, not copying other money makers, i hope they remember that.
    (0)
    Last edited by AkayoAkayu; 09-25-2011 at 05:16 AM.

  8. #158
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    35
    Original ff had 4 man pts, just sayin.

    The difference is that 3 man is more common in ff but 4 is very reasonable in ff terms.

    I swear i cant wait til ppl start to realize this is ff, i dont get why ppl expect a crappy copy of other games, but i guess thats what happens when like 90% of games out now are just that, crappy copies. Individuality becomes frowned upon. Do your own thing SE, dont listen to the ppl thatl never pay to play unless xiv is mass appeal trash.
    (0)

  9. #159
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    very confused with all the typos that are makin some lines seem......
    is there some words missing here? or wtf is going on?

    I suggest you re-read your own post, fix the typos so it actually
    makes sense if you want this to be read or even bothered to be translanted.
    (1)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  10. #160
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AkayoAkayu View Post
    I love the OP.

    For ppl who think XIs style is unfeasible today: youre wrong, its not feasible for fans of all other MMOs. There are still fans of the traditional style of FF and RPGs in general who still actually like a good time sink, it shows that you actually care enough to put in the time and effort, if u think that comment is stupid then FF may not be for u, to each their own but there needs to be an end to copying casual crappy games and difficulty against the crowd is kinda what made FF famous in the first place.
    I'm not a fan of "all other MMOs", but a XI style timesink is still unfeasible for me, omg, it's a paradox!!! or it could just be called having RL commitments, take a guess which one is more likely.

    and yes, I do think that statement is stupid.


    Quote Originally Posted by AkayoAkayu View Post
    With all the crappy games that are released now (MMOs and single player alike) is it so wrong to ask for a game that you can actually be proud to do things as simple as reach cap rather than making it a brainless quest process? There has to be a company thats willing to go against trends and actually give a good game that rewards work and effort rather than the instant-gratification games, which are really all other MMOs and at least 90% single plaer games. In the past SE has been one of those companies, i hope they continue. It seems ppl dont expect them to make a real FF and thats rediculous.
    it's not wrong, but at the same time, you may want to realize that it's your own personal preference and definition you're talking about here. What you call proud-to-reach-cap, others may see as brainless grind.

    Quote Originally Posted by AkayoAkayu View Post
    This is FFonline, FF first. The best FF games required hard work to get to lvl cap and most of the game came before then and ppl forget that, instead of wanting an endgame-MMO like all the rest, real FF fans want a real FF experience and these ppl are the ones who the devs should listen to, not the jackasses who are gonna quit when monthly payments start.
    the best? most of the game before required hard grind? there's been all of ONE FF MMO before 14, and no, the single player ones don't count, as those are completely different, and for that matter - far easier to hit cap anyway.

    also, it's never a good idea to claim that only you and people who agrees with you are the "true fans", since that only puts you squarely in the "jackasses" category, with a huge "I HAZ GIANT EGO" sticker on your forehead.

    Quote Originally Posted by AkayoAkayu View Post
    Hopefully the real fans will be able to fix the stuff the others get changed, like easier lvling, but it wont happen til PS3 when we start paying, i cant wait. Like the OP said, if we wanted a mindless MMO we could pick any other one out there blindfolded and get it. Im confident that the devs wont ruin the game but for now theyre catering to ppl who may not be dedicated as a fan should be, like i said, after monthly payments start is when the game should be all that it is meant to be.
    I'm confident the devs won't ruin the game either, since they won't be listening to people like you.

    Quote Originally Posted by AkayoAkayu View Post
    The problem with games nowadays is that theyre largely made to make money, not be art. SE hasnt disappointed me yet and im confident they wont with XIV. They make money on being different, not copying other money makers, i hope they remember that.
    News Alert! games has always been made to make money, in case you haven't realized. Whether some game can be called art is still debatable, though most certainly aren't.
    (2)

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