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  1. #1
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    I'm p annoyed by this. Sure, they're oGCD and cost no mana, but I expect things that buff all my healing to actually buff all my healing. This is a silly distinction that shouldn't be put into place.
    (0)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Verdan View Post
    I'm p annoyed by this. Sure, they're oGCD and cost no mana, but I expect things that buff all my healing to actually buff all my healing. This is a silly distinction that shouldn't be put into place.
    The balancing cost of that would be a weaker baseline. As is, Lustrate, Tetragrammaton, etc-- their potencies are quite high. Assize is a bit less, but when you consider it gives MP back for essentially using an equivalent to one of our highest cost spells...

    Well, it looks like we can't have everything. So... I'd rather have the strong baseline.
    (0)

  3. #3
    Player
    CrimRaiOh's Avatar
    Join Date
    Nov 2014
    Posts
    10
    Character
    Crim Raioh
    World
    Lamia
    Main Class
    Scholar Lv 60
    If this is true is dissipation even worth using for anything but the most desperate situations. the main reason i would use it was for the Aether flow stacks and was out. in most situations its just hard to justify killing your fairy. especially since you then need to re-summon it using a large amount of mp and swift cast. i would rather get no % increase 3 temporary aether flow stacks that stack separate from the standard ones and pet auto re-summons after 30s (unused stacks disappear).

    i would also prefer they give old lustrate back and just disable all healing during cleric stance if that's what they want. this new version seems messy and counter intuitive to learning players.

    or hell lock cleric stance to out of combat activation only like the AST stances. this seems like the worst of all choices.
    (0)

  4. #4
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by CrimRaiOh View Post
    If this is true is dissipation even worth using for anything but the most desperate situations. the main reason i would use it was for the Aether flow stacks and was out. in most situations its just hard to justify killing your fairy. especially since you then need to re-summon it using a large amount of mp and swift cast. i would rather get no % increase 3 temporary aether flow stacks that stack separate from the standard ones and pet auto re-summons after 30s (unused stacks disappear).

    i would also prefer they give old lustrate back and just disable all healing during cleric stance if that's what they want. this new version seems messy and counter intuitive to learning players.

    or hell lock cleric stance to out of combat activation only like the AST stances. this seems like the worst of all choices.
    I doubt that the Lustrate change had anything to do with Cleric Stance (good SCHs don't rely that heavily on Lustrate); they just wanted to define a limit on how powerful it could become since it was set to scale with the target's maximum HP, and player HP will continue to increase dramatically in tandem with our character and item levels in future updates. It also means that you can no longer instantly fluff quest NPC allies who must be kept alive as a condition of the duty, and on whom Lustrate was absurdly effective since they had tens of thousands of HP.

    Same reasoning behind Graniteskin getting removed from the game.

    And yes, Dissipation is pretty bad.
    (0)

  5. #5
    Player
    CrimRaiOh's Avatar
    Join Date
    Nov 2014
    Posts
    10
    Character
    Crim Raioh
    World
    Lamia
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Cynfael View Post
    [insert text here]
    i seemed to remember reading some where yoshi p wanted healers to be more focused around healing and not dpsing. As one of the favorite uses for lustrate was healing while in cleric stance it seemed like this was an intentional move to make scholars not hands down the best dps healer. the only potential positives people were seeing in the change is now they could amp up lustrates with buffs.
    right now i see buffed physicks hitting WARs as hard as lustrate.

    the NPC part i can understand. it was too strong on them.
    i really just want to be able to buff "ability" heals.
    (0)

  6. #6
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by CrimRaiOh View Post
    i seemed to remember reading some where yoshi p wanted healers to be more focused around healing and not dpsing. As one of the favorite uses for lustrate was healing while in cleric stance it seemed like this was an intentional move to make scholars not hands down the best dps healer. the only potential positives people were seeing in the change is now they could amp up lustrates with buffs.
    right now i see buffed physicks hitting WARs as hard as lustrate.

    the NPC part i can understand. it was too strong on them.
    i really just want to be able to buff "ability" heals.
    Even if you're using Eos' Fey Illumination and cast Physick on a Defiance-enabled WAR, you won't have quite the potency of Lustrate. With more CDs/buffs involved, yes, could exceed Lustrate's power, but only for a short time.

    Making Lustrate a potency-based heal (incidentally affected by MND now), doesn't change anything for SCHs who are accustomed to DPSing in all kinds of content since most Aetherflow stacks were spent on Energy Drains and Banes, anyway, with maybe 1 stack held in reserve so that you could risk eeking out one more Ruin or refreshing one more DoT while the tank's HP became critical. The only change the Lustrate rework did for SCH DPS is to force us to click off CS before using it (and if you're going to click off CS to heal, you're probably just going to Physick/Adlo and pop back into CS, anyway).

    What Yoshida said most recently was that bit about raid minimum clear DPS not being set with healer DPS as an expectation due to how it would boost the difficulty too high, but that they acknowledged that players leveraged healer DPS to help meet DPS checks, especially when below the minimum ilvl that the devs designed the raid around.
    (1)

  7. #7
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by CrimRaiOh View Post
    i seemed to remember reading some where yoshi p wanted healers to be more focused around healing and not dpsing. As one of the favorite uses for lustrate was healing while in cleric stance it seemed like this was an intentional move to make scholars not hands down the best dps healer
    The issue is they need to actually make fights consistently challenging and skill based to heal, and not so heavily scripted with you being able to easily predict exactly what heal you'll need and when. As it stands, there's a reason people have already solo healed the extremes.

    Making damaging skills extremely expensive to cast along with slapping healers with the inability to consistently hit mobs is not the way to do it. It's lazy and just makes me not like healing as much because the alternative is twiddling my thumbs with nothing to do.
    (0)