Quote Originally Posted by Zoralink View Post
I was referring specifically to the combination of pseudo random mechanics along with multiple occurring simultaneously. That boss keps you mostly busy the entire time healing wise, compared to most boss fights that have massive periods of downtime.
Mileage may vary. I don't find that the Vault boss keeps me terribly busy unless the party is unfamiliar with the mechanics. Altar Pyre = heal it up; ambulatory statues = dodge; chains = break them.

To avoid further debate for its own sake, yes, I know what you are trying to get at.