either way the point i was making was simple, there are many type of players and they all like different styles. instead of calling a game, one for the masses but still removing many of the game types and saying take it or leave it, cause theres more of the others players ...create a mmo that can work for all of them, seperate game styles. have the options to play them on easy medium hard, so to speak.

also i've seem plenty in the forums actually saying the dungeon was hard, not many though, an i am not trying to really say hardcore or casual. i should i guess use the words different playstyles instead since the only thing people will see is those 2 words in all of my thread instead.

these forums wouldn't be bustling with people complaining and argueing if we weren't all looking for something different from each other so why not layer servers to work for both, it is all i'm saying. catering to specific players or "the masses" is just another word for dumbed down. some don't want that, give us both. make a game from scratch to be hard, then dumb it down for some not all.