I would like to see more areas added to explore, large scale battles that take planning similar to dynamis and high end content that is hard but only hard if you don't plan things properly. Also leves should be left for the casuals that way they can still level up solo if they want but one major thing they should do is offer benefits for party play, I think the reason an MMO should work is because their is a comunity feel to the game and I think that's why XI worked well because it forced party play. now I'm not saying force party play but if their was some major insentive to party with strangers then you would meet new people and go out and have fun adventures. at the moment no one forms a party to go level with strangers because they can just do it solo hell I soloed (and duoed a little) to get MRD to 50 in just a few months and it really didn't take that much effort, if they reduced leve SP rewards and boosted party fighting SP I think that would get people out there adventuring with each other and not just doing solo grinding and solo leves because to me getting MRD to 50 on XIV was boring as hell because I hardly shared the experience with anyone, it was just me stood in an empty corner of a field map killing things. Also party play and skillful play go hand in hand, make the mobs a challenge so we NEED to use a tank along side a DD and a healer etc, and not just pick a class and solo it to 50, team work is fun and makes it feel more rewarding when you complete something.

I'm waiting on an expansion pack to hopefully bring new content in the form of areas to explore, oh remember that feeling when you'd just beaten the last promy boss and you appeared in a new area you'd never been to before? awesome! I want to feel that again...