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  1. #1
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    demonstrated to offer challenge? you mean like nerfing of the nm's a few months back to where they were laughably easy or was it the dungeon runs that reward you for running past all mobs to get the speed bonus?
    Darkhold is much more difficult than 15 person party NM's ever were. Do you even play the game still, or listen to yourself?

    This game was never balanced to support 15 person parties, those NM's just had a few more mobs and more HP. I'd actually say they were much harder after 1.18 than they ever were due to fixes to the enmity system.
    (0)

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Murugan View Post
    Darkhold is much more difficult than 15 person party NM's ever were. Do you even play the game still, or listen to yourself?

    This game was never balanced to support 15 person parties, those NM's just had a few more mobs and more HP. I'd actually say they were much harder after 1.18 than they ever were due to fixes to the enmity system.
    i'm guessing you are the one that just started playing. the nm's were alot more difficult(even in 15 man parties) when they were first released than the dungeons were.

    why you may ask?

    the game was released in september and the nm's were introduced in january which meant you had 4 months of learning of the battle system and getting accustomed to it. even when those nm's came out they lasted much longer than the 1 week the darkhold held people before they figured out the easiest way to defeat it. i can't tell you how many times the dodore defeated the 15 man parties before people figured out the strategy to beat it. yes, it became super easy once people figured out emulate, but it lasted quite a while before that.

    a new battle system was released at the same time the dungeon was and within a week there were ls's already farming the loot out of there. they were already using the new system figured it out enough to beat the dungeon within a week. a week.

    i take months to drop all of the nm's with a system they had been using for months as being much more difficult than using a new system and beating a dungeon within a week.

    i completed darkhold on my second run, but i can assure you i did not beat every nm, even with those 15 man parties, on my second attempt.
    (1)
    Last edited by darkstarpoet1; 09-23-2011 at 05:48 PM.


    http://crystalknights.guildwork.com/

  3. #3
    Player
    BeePee's Avatar
    Join Date
    Jun 2011
    Posts
    277
    Character
    Tony Tony
    World
    Balmung
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by darkstarpoet1 View Post
    demonstrated to offer challenge? you mean like nerfing of the nm's a few months back to where they were laughably easy or was it the dungeon runs that reward you for running past all mobs to get the speed bonus?
    Gotta agree here. I see people 3 man Great Buffalo all the time now, and it's pretty stupid that you pretty much need to ignore the mobs in the big dungeon. What kind of a difficulty system is that??
    (2)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    257
    Quote Originally Posted by Rutelor View Post
    "Your quest is to kill 5 Stuffed Dodos...! Oh... Yes... BTW... Here's the exact spot where they will be waiting for you to slaughter them."

    That should've been enough to ring alarm bells, but, optimistically, I ran to the indicated spot, thinking that perhaps, on the way there, I would be overcome by difficulty and strife... but no. It was just a stroll in the park to get to the spot. Actually, that day, I didn't even cross a r1 mob, NONE!

    But nothing really prepared me to what was going to follow: On arrival to the loudly marked point on my map, I encountered 17 fat, non-agressive, low-rank Dodos impatiently fighting each other for the turn to meet my deadly wand. I killed 10 of them with one AoE and the completion message appeared. I was r25 at the time, and the sidequest might have been a r5 one, but still... really, SE? Not a brief search, or some environmental puzzle, not even a brief wait for re-spawn???

    Still, my optimist self decided "Oh, it's too early for complaints, they cannot be this obvious! They'll fix the spawn rate later, or something.... They just introduced the sidequests, there's tweaking to come, no doubt...! Besides, it's only a r5 quest!"

    Ha!

    Let's jump over the myriad other disappointments concerning challenge in this game that have slowly but surely set on since then. Let's turn to today's announcemets:

    And now, you are introducing one of the most sought-after features to the game, one of the most desired items ever, and without any sense of build-up you announce simultaneously that any player (ok, not "any" but almost) will be able to both rent AND own chocobos. And I say to myself "Ah, but no doubt the quest to acquire the right to own them will be formidable... it will be peppered with peril, sacrifice and death!!"

    Well, not really. You might as well have planted 17 grazing chocobos right next to the dodos, and made us go to the spot, touch one and have it instantly develop feelings of affection for us. For crying out loud!!!! We can still rent them! Do you really have to give us a title of ownership for meager 3k seals????

    Is this how this game is going to be? For real?? I've wasted myself and my reputation defending, you, SE. Now, please, please... Deliver!

    We come to these games to feel like heroes, not to pay you so that you stroke our egos by calling us one at the turn of 3000 seals. Just getting the right to rent chocobos, one of the great stimulating engines of low-level FFXI players was ten times harder (and more fun) than that!

    Depth, complexity, challenge... not easy, breezy, hello-kitty stuff. I already own a Free Realms account, thankyouverymuch!
    I just hope that this is just foundation content.
    (0)

  5. #5
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by VeranRamaden View Post
    I just hope that this is just foundation content.
    Foundation content? I hope to god we are past foundation content a year into the games conception.
    (1)


    http://youtu.be/CFRfL0fmAOU

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    257
    Quote Originally Posted by Bled View Post
    Foundation content? I hope to god we are past foundation content a year into the games conception.
    I mean really though, besides the last patch..
    what content has there been?
    bells dont count.
    (1)

  7. #7
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by VeranRamaden View Post
    I mean really though, besides the last patch..
    what content has there been?
    bells dont count.
    Bigger Mobs!!!!
    (1)


    http://youtu.be/CFRfL0fmAOU

  8. #8
    Player

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    Mar 2011
    Location
    Ul'Dah
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    257
    Quote Originally Posted by Bled View Post
    Bigger Mobs!!!!
    thats about it lol
    (0)

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    lol, isnt that like a rank10-15 quest.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    71
    I have to say... Every single post from Murugan was infuriatingly ignorant and elitist. You have no concept of what a casual game even is. You just spew off all these completely negative stereotypes of what a casual gamer is. Casual games still have difficult content, just the ratio between fun things and just plain hard things is more to the fun things.

    You want to know my stereotypes of you and people like you? Nerds, no life. Anyone who has hours a day to spend on a video game, ESPECIALLY one in the state that FFXIV is in has no life period. FFXIV is going to be marketed to those who have a few hours to spend here and there, and maybe get a good chunk of time to play on the weekend. I.E. leves, 1 hr dungeons, etc. You should seriously just quit the game and stop posting, because I'm tired of your condescending remarks. I hope you enjoyed wasting hours of your life with /playtime in ffxi. I know I regret most of my hardcore gaming days.

    FFXIV is casual enough so that 90% of the people who play can enjoy the game. The game will never be balanced around the top 10% who play way too much anyways. So please gtfo of here with your self-centered ideas and just plain asinine remarks.
    (10)
    Last edited by KalaKenshu; 09-24-2011 at 01:34 AM.

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