See i agree but because it is entertaining that debunks the whole definition of "grind" thus i call it progression and think of grind as derogatory.grind can be very entertaining if done correctly. take weapons in moon(they were magic type) they took alot of work to do, pulling for brd was lots of fun for me even though repetitive. imps, specially at the lowest levels, any mob that needed debuffs and dispells, mages had a lot of work and grinds were very fun. thf? specially garleigh and lowbie levels, lining up and everything, fun fun fun all day. add something for every class to stay on top of an not be half afk eating chips and watching tv while do it and then it not boring.
gear itself the longer it takes to get the more happier u will be when it drops. the reality is weather u want a challenge or not, you are basically looking for a offline game. those take a week or month to beat no matter how hard, it's the grinds that keep you playing for years, it's progression, it's hard to get gear and weapons. or you move on to a new game like offliners. it will never matter how hard it is, outside of av hard, u still be done quick. and no matter how u look at it SE or any other game ain't putting out that much content.
we would have to pay like 80bucks a month for a game with enough content for everything to be without grind. aka cost of a offline game.
Last edited by Bled; 09-24-2011 at 07:35 PM.
http://youtu.be/CFRfL0fmAOU
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