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  1. #1
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    Apr 2011
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    Quote Originally Posted by Ashaylin View Post
    I can if you don't use time as a gauge to how challenging it is.
    A challenge is nothing more then a test of your skills.

    Generally if your skill is not up to par it takes time to achieve the desired skill set to complete said challenge. In dota, HoN, LoL, anything with a skill curve and the same challenge in store for the population, can you really argue that it is a time sink.

    Drop rates are not challenges they are random number generators used to create rarity and exclusivity of an item, welcome to gaming economics. Last i checked FF14 had easy drop rates, and a poor economy are the two synonymous of each other.. no, however they do correlate.

    arguing that a challenge does not equal time is a poor excuse for pro instant gratification
    (3)


    http://youtu.be/CFRfL0fmAOU

  2. #2
    Player
    ChronicalSin's Avatar
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    Jun 2011
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    Uldah
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    103
    Character
    Arian Shiervani
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Bled View Post
    A challenge is nothing more then a test of your skills.

    Generally if your skill is not up to par it takes time to achieve the desired skill set to complete said challenge. In dota, HoN, LoL, anything with a skill curve and the same challenge in store for the population, can you really argue that it is a time sink.

    Drop rates are not challenges they are random number generators used to create rarity and exclusivity of an item, welcome to gaming economics. Last i checked FF14 had easy drop rates, and a poor economy are the two synonymous of each other.. no, however they do correlate.

    arguing that a challenge does not equal time is a poor excuse for pro instant gratification
    This should be sticky'd.
    Let's play sometime on Selbina mate!
    (1)

  3. #3
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    Quote Originally Posted by ChronicalSin View Post
    This should be sticky'd.
    Let's play sometime on Selbina mate!
    I don't play to often any more, however I'm always looking for friends and people to group up with ^^

    I'm always on a great deal more when the patches hit, so see you then for sure!
    (0)


    http://youtu.be/CFRfL0fmAOU

  4. #4
    Player
    ChronicalSin's Avatar
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    Jun 2011
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    Uldah
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    Arian Shiervani
    World
    Odin
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    Arcanist Lv 50
    Quote Originally Posted by Bled View Post
    I don't play to often any more, however I'm always looking for friends and people to group up with ^^

    I'm always on a great deal more when the patches hit, so see you then for sure!
    Same here. Waiting for 1.19!

    See you then! =)
    (0)

  5. #5
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    darkstarpoet1's Avatar
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    Mar 2011
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    Character
    Darkstar Poet
    World
    Excalibur
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    Carpenter Lv 60
    how else would you have expected them to take the game?

    people complained about the complete nerf of the world nm's. what did you do? tell them to shut up and go play wow.

    people complained about auto attack because people were too lazy to understand the old system. what did you do? told them to shut up and go play wow.

    people mentioned that the changes to mp were too much. what did you do? told them to shut up and go play wow.

    people talked about them removing the depth to the crafting system. what did you do? told them to shut up and go play wow.

    people talked about it was not fun doing speed runs in the dungeons. what did you do? tell them to shut up and go play wow.

    i pointed these out because they have been going on since day 1 with this group in charge now. people brought up issues they had with changes and instead of people on here actually discussing them it has been nothing besides a flame fest on the forums. i can honestly see why tanaka wasn't a supporter of forums for this game. they have done nothing good for the game and has caused more division among it's community.

    if i blame anyone for the game as a whole going to easy mode i blame the people that have been constantly attacking each other in these forums since they started instead of actually giving feedback, whether it was good or bad.
    (7)


    http://crystalknights.guildwork.com/

  6. #6
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    I've noticed that most people who complain about the game being "too easy" really mean the game doesn't have enough time sink. Most of the suggestions I read on these forums don't even make things challenging, they make them more annoying and time consuming. This sort of thinking should die with XI.
    (3)

  7. #7
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    Quote Originally Posted by Isaveron View Post
    I've noticed that most people who complain about the game being "too easy" really mean the game doesn't have enough time sink. Most of the suggestions I read on these forums don't even make things challenging, they make them more annoying and time consuming. This sort of thinking should die with XI.
    Out of curiosity what would you consider to be a time sink? I define time sink as something that holds no purpose to the progression of the game aka a waste of time.

    When i look back at FF11 i see very few true time sinks. However what i do see is a time intensive game, that is if you are shooting to be among the best.
    (2)
    Last edited by Bled; 09-23-2011 at 05:18 PM.


    http://youtu.be/CFRfL0fmAOU

  8. #8
    Player
    Evil-Siren's Avatar
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    Aug 2011
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    Don't care X33
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    309
    Character
    Esumi Aoi
    World
    Excalibur
    Main Class
    Blacksmith Lv 50
    http://www.gwcdn.com/albums/images/4...0a2b003106.jpg

    all I can say ^^


    unfortunately they make most of the games easier and easier I really wonder why.
    I wish FFXIV was more challenging than activating leve, run to the spot which is shown on the map, kill the mobs in seconds and return. (even on 4-5 stars >__>)
    Well I never played FFXI so I can't compare them, but my boyfriend told me how hard it was, to get just one lvl up or the gear u wanted. That u needed a party for everything and the mobs were really hard to kill and that u couldn't just buy everything u wanted because you didn't have enough money xD
    That really sounded exciting to me, thats why I started to play XIV cuz I thought it would be the same. =/
    It's a shame that SE hand everything to us on a silver platter ;_;
    The only exciting thing is DH atm, cuz u need a party of good people, a good strategy and have to be fast to get all chests and kill batraal down in time.

    I really hoped they would change something with the new patch but now we get 200 extra slots an chocobos (for nearly doing nothing >___< )
    (6)
    Last edited by Evil-Siren; 09-23-2011 at 05:19 PM.

    www.evil-siren.deviantart.com

  9. #9
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    Murugan's Avatar
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    Jul 2011
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    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Evil-Siren View Post
    http://www.gwcdn.com/albums/images/4...0a2b003106.jpg

    all I can say ^^


    unfortunately they make most of the games easier and easier I really wonder why.
    I wish FFXIV was more challenging than activating leve, run to the spot which is shown on the map, kill the mobs in seconds and return. (even on 4-5 stars >__>)
    Well I never played FFXI so I can't compare them, but my boyfriend told me how hard it was, to get just one lvl up or the gear u wanted. That u needed a party for everything and the mobs were really hard to kill and that u couldn't just buy everything u wanted because you didn't have enough money xD
    That really sounded exciting to me, thats why I started to play XIV cuz I thought it would be the same. =/
    It's a shame that SE hand everything to us on a silver platter ;_;
    The only exciting thing is DH atm, cuz u need a party of good people, a good strategy and have to be fast to get all chests and kill batraal down in time.

    I really hoped they would change something with the new patch but now we get 200 extra slots an chocobos (for nearly doing nothing >___< )
    While that is true I consider it mostly an American game developer phenomenon made popular by games like WoW, and then emulated by everyone else. Sure this game was originally designed under Tanaka to be complete and utter "casual" nonsense, but since Yoshi took over he has repeatedly said and demonstrated his plans to offer challenge and content for hardcore players also.

    This was almost 100% the result of it being demanded by large portions of the Japanese player base. So be sure to thank them for saving us from our fellow countrymen and their incessant and very vocal whining about how difficulty=impossibility which has driven practically all other mainstream game development into the ground.

    Help me Yoshida-san, you're my only hope!
    (1)

  10. #10
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Murugan View Post
    While that is true I consider it mostly an American game developer phenomenon made popular by games like WoW, and then emulated by everyone else. Sure this game was originally designed under Tanaka to be complete and utter "casual" nonsense, but since Yoshi took over he has repeatedly said and demonstrated his plans to offer challenge and content for hardcore players also.

    This was almost 100% the result of it being demanded by large portions of the Japanese player base. So be sure to thank them for saving us from our fellow countrymen and their incessant and very vocal whining about how difficulty=impossibility which has driven practically all other mainstream game development into the ground.

    Help me Yoshida-san, you're my only hope!
    demonstrated to offer challenge? you mean like nerfing of the nm's a few months back to where they were laughably easy or was it the dungeon runs that reward you for running past all mobs to get the speed bonus?
    (4)


    http://crystalknights.guildwork.com/

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