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  1. #1
    Player
    Robo-Chan's Avatar
    Join Date
    Jul 2015
    Posts
    1
    Character
    Sith Strife
    World
    Jenova
    Main Class
    Paladin Lv 52

    MCH Reload Cooldown

    Would it be good thing for MCH if the cooldown of Reload went from 60 seconds to like 5 or 10 seconds? I feel like if it did then the DPS for MCH wont suffer so much gauss barrel or not
    **Note: i have only used MCH a tiny bit, like 1-2 dungeons**
    (0)

  2. #2
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    5-10 seconds would be too much and it's uptime too high.

    As a 60 MCH I actually think that would be absolutely too much. I would prefer something like 40-45 seconds, but even 10 seconds would allow infinite spamming of abilities without care which I think would be too much.
    (2)

  3. #3
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Maybe if you only put in, like, one bullet.
    (1)

  4. #4
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Personally, I'd like to see 45 seconds. It would allow reload to line up nicely with Rapid Fire, Blood for Blood, Hawks Eye and Wildfire every other time it's used. Right now it only really lines up with Hypercharge. Sadly, outside of our opener, our buffs don't really line up too well, which leads to a lot of downtime and spamming of split shot hoping for a proc.
    (3)

  5. #5
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    45 or 30 would be pretty ideal. Would allow us to keep up our DPS or extend our overall bursts a little better. Quick Reload is fine. And if I may be slightly off topic:

    Gauss Round: Can we have some kind of "This is a powerful shot" animation, like Head Graze? Right now, aside from damage numbers, it doesn't even look like anything hit.
    Rook Turret: Can we have a Magitek Bit-style laser sight? We know it's there, we know it's working, but it just. . . doesn't seem like it.
    Suppressive Fire: Please change/remove the effective range of it. It's great to have a stun, but in situations like stunning a Dreadknight in T5 for example, I had to get in close to stun it, only to become its target. At range, my probability of survival would've been a bit higher. Also, the slight wind up on it doesn't make it as instant an effect as Head Graze. It's only maybe a second, but that second counts.
    Wildfire: Trigger/detonation animation please. We barely even hear it go off. Cooldown on that could also be a bit shorter (not much, but enough to be utilized more effectively).

    Just a few QoL things here. I'm LOVING Machinist, SE.
    (1)
    Last edited by ThirdChild_ZKI; 07-11-2015 at 05:52 PM.

  6. #6
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Being real here - MCH damage is fine.

    The "RNG" of procs is a hilarious arguement - 50% chance to proc for 40/60 more potency.. lol, get real - that makes a difference oh like 5 dps.
    (0)

  7. #7
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Odowla View Post
    Being real here - MCH damage is fine.

    The "RNG" of procs is a hilarious arguement - 50% chance to proc for 40/60 more potency.. lol, get real - that makes a difference oh like 5 dps.
    But clean shot is 200 pot? 100 pot with no proc.
    (3)

  8. #8
    Player
    HairyRoger's Avatar
    Join Date
    Jun 2015
    Posts
    54
    Character
    Varsing Herleifr
    World
    Odin
    Main Class
    Ninja Lv 70
    45 seconds would line up with cooldowns and would be enough. Quick reload should stay the way it is.
    (3)

  9. #9
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Man they just took our toy gun and gave us a cannon and people still whining MCH is fine. Don't need no more buffs.
    (0)

  10. #10
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by VitalSuit View Post
    But clean shot is 200 pot? 100 pot with no proc.
    But split shot is 140 potency. if you dont proc, its 140>140>140>140 etc. Procs only add 40 or 60 potency, if you consider that IF you dont proc, you're 140 pot.
    (0)

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