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  1. #1
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by aerialrave View Post
    Personally I would NOT like to see new potion items such as "Draconian Potion" or "XX-Potion".



    I like this idea better. They should buff existing potions and at least ease up if not remove the maximum limits. I dislike this feature on Food as well, but at least there we have other options. With HP/MP, we have no choice. X-Potion and X-Ether do not restore enough, and Hi-Elixir has a ridiculous cooldown timer. I miss the old days in previous Final Fantasy games where Elixirs were elite items only to be used in emergencies. I guess those days are long gone.
    You really can't compare single player RPGs to MMOs. Something that restores all health and mana would be just a tad broken.
    (0)

  2. #2
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by silentwindfr View Post
    they need to take out the max component of the potion...
    Read my above post to see why this wouldn't work. Low level potions would become superior to high level ones.
    (0)

  3. #3
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    I'm more prefer with Regen portion.
    (0)

  4. #4
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Meh those potion is useless, especially those CD that same with WHM's Benediction CD but only gives little amount of HP and short time of buff.
    (0)

  5. #5
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I carry stat boosters and antidotes around (in case of Brayflox in roulette) but the HP/MP pots are useless. The early ones should just be flat restores of certain amounts and later ones should be uncapped but lower percentage restores.
    (0)

  6. #6
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    I've played games where recovery items were based on Max HP%. Wonder if it could work in this game.
    (0)

  7. #7
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    I've played games where recovery items were based on Max HP%. Wonder if it could work in this game.
    The pots recover a percentage of your max hp/mp... up to a cap.
    (0)

  8. #8
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    As White Mage I use pots in emergencies when I'm out of MP, and both Shroud and Assize are on cooldown. They're hardly useless, but it would be nice with more potent pots.

    Very useful as I worked myself through Bismarck Ex with a Scholar off-heal that was helping with the dps, as an example...
    (0)

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