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  1. #21
    Player
    Torunya's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    361
    Character
    Lindis Hrafnvandrar
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Definitely a Beastmaster

    Unleashing your own Goobbue minion at poor imperials and dravanians? Heck yes. ...I'd name him Bob. ;v;
    (3)

  2. #22
    Player
    Lee-Akira's Avatar
    Join Date
    Feb 2014
    Posts
    85
    Character
    Lee Akira
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Torunya View Post
    Definitely a Beastmaster

    Unleashing your own Goobbue minion at poor imperials and dravanians? Heck yes. ...I'd name him Bob. ;v;
    omfg, This^ I need to capture me some monsters to use, I would totally train a Succubus. Because reasons. xD
    (3)

  3. #23
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Samurai with the ability to go tank or dps in the same way an Arcanist can go Summoner or Scholar. Call the tank a Bushi and the dps a Ronin.

    Red mage with the ability to go healer or melee dps. Call the healer a Red Wizard and the melee a Spell Fencer.
    (2)

  4. #24
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Lee-Akira View Post
    omfg, This^ I need to capture me some monsters to use, I would totally train a Succubus. Because reasons. xD
    Doubt a beastmaster would use a demon As a pet
    (0)

  5. #25
    Player
    Chek's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Carde Graves
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    We really need some more INT classes.

    A bunch of VIT/STR, a handful of DEX now, and even more MND classes. WHY NO MORE INT WHAT YOU GOT AGAINST MAGES SQUARE-ENIX.
    (1)

  6. #26
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Er..Sciene class and Math class i think.
    (1)

  7. #27
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    in general: dancer and samurai (dps)
    for the mage: red mage, even if i feel they need to do something different that the solo game for make it more viable.
    for the craft: engineer! i hope as we get close of the empire it will become a thing!

    Quote Originally Posted by Chek View Post
    We really need some more INT classes.

    A bunch of VIT/STR, a handful of DEX now, and even more MND classes. WHY NO MORE INT WHAT YOU GOT AGAINST MAGES SQUARE-ENIX.
    the trouble with the mage it's what bring as mage, what new mechanic they can use for make a new mage dps :x you already have a direct damage mage and a dot/pet mage, it don't leave a lot as choice.

    even if they bring the blue mage, if it play like a black mage, what the point only change the skin of the skill is idiot. Yoshida have said it, they think at what the jobs can bring and offer before decide to bring it. red mage is possible, if they play it like a melee mage, but outside this.... well.... nothing much can be added without it feel like the other one.
    (0)
    Last edited by silentwindfr; 06-30-2015 at 01:14 PM.

  8. #28
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Chek View Post
    We really need some more INT classes.

    A bunch of VIT/STR, a handful of DEX now, and even more MND classes. WHY NO MORE INT WHAT YOU GOT AGAINST MAGES SQUARE-ENIX.
    That is one issue I have with the game, too many war classes and not enough magic DPS classes. Healers got a third job in the expansion, a third magic healer class, but it's still 2 DPS mage classes. I love to play mages generally, but here in FF XIV it's severely limited in that area.
    (0)


    English is NOT my mother language, French is. Use my recruitment code MV9YGNXD before paying your sub and get cool items. http://sqex.to/Cz9

  9. #29
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    When I see the idea of Redmage, what can we really expect them to do that's not already covered by black mages? Only thing I can think is giving them a Rapier and make them a melee type who uses Int as its main stat. The attacks being basically increased "elemental" swords. Say basic strike could be a flame sword, following the combo the fire grows on the sword allowing branching choices of perhaps a strong single strike or a "flare" burst from the sword tip for AOE. Just my idea on it to make it something other than a Blackmage/Whitemage.

    -----
    VVV (Limit reached)

    I do admit Spell Fencer from Bravely Default would be an excellent start for them to build the class up for. Not a fan of Blackmage but also the idea of a "mobile" mage in a way catches my interest.
    (0)
    Last edited by AlphaFox; 06-30-2015 at 01:30 PM.

  10. #30
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AlphaFox View Post
    When I see the idea of Redmage, what can we really expect them to do that's not already covered by black mages? Only thing I can think is giving them a Rapier and make them a melee type who uses Int as its main stat. The attacks being basically increased "elemental" swords. Say basic strike could be a flame sword, following the combo the fire grows on the sword allowing branching choices of perhaps a strong single strike or a "flare" burst from the sword tip for AOE. Just my idea on it to make it something other than a Blackmage/Whitemage.
    That fits in to my idea of the Spell Fencer that I mentioned above, if you feel so inclined, look up the Spell Fencer from the game Bravely Default. It could work really well if done correctly.

    Plus, I think more games need a melee class that carries a single one handed melee weapon with no offhand. The one handed fighting style is definitely underdone and a red mage casting magic with a rapier could work really well.
    (1)
    Last edited by Khalithar; 06-30-2015 at 01:25 PM.

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