Results 1 to 7 of 7

Thread: MCH Turrets

Hybrid View

  1. #1
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Higashikata View Post
    The whole point is that they are stationary turrets and not pets.
    I was really hoping someone would reply about how they do follow you, you just gotta do x. Man... T^T

    If they are stationary objects, why bother having them fly? You'd think they'd be mounted on the ground. Seems like such a hassle.
    (1)
    Last edited by Issac; 06-30-2015 at 03:10 AM.

  2. #2
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Issac View Post
    I was really hoping someone would reply about how they do follow you, you just gotta do x. Man... T^T

    If they are stationary objects, why bother having them fly? You'd think they'd be mounted on the ground. Seems like such a hassle.
    Dare I ask... what about machinist ISN'T a hassle?

    Where is the benefit in playing the class? All I see are cons.

    Less DPS than Bard, weak debuffs (5% for 10s on a 90s SHARED cooldown timer rofl), less MP/TP regain than bard, WAYYYYYYYYYYYYY more demanding to play.

    Machinist is a giant ball of cons, there is literally no pull or reason to WANT to play it aside from guns at present. And this is coming from me who was HYPED for a debuff style gun class.
    (3)
    Last edited by SovereignAegis; 06-30-2015 at 03:18 AM.