Quote Originally Posted by LittleArrow View Post
I checked the JP forums, and it seems they too see a real issue with WM. Could be mistranslation, but I saw more threads about that than I did pretty much any other job. It's a shame they haven't picked up on the issue of MCH. Still, I feel MCH and BRDs are in the same boat.
MCH is still a new job, so the change is in a way non-existent since people are figuring out how to play the job. BRD on the other hand had almost 2 years of gameplay and thus a lot of time for people who liked its playstyle to declare it their main. Considering the biggest change BRD saw going from 1.2X to ARR was that it lost Conjurer as a support class, the ARR to HW changes are jarring from a gameplay perspective. It also looks and feels tacked on rather than something that becomes part of the job's gameplay.

I'm still wondering why they implemented cast times in such a clunky way. They would have been better off designing MCH with some skills being instant, some having cast times. The idea shouldn't have even been considered for BRD, and instead they should have built on BRD's gameplay in a way that complimented the gameplay BRD mains know and love.