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  1. #11
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,813
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by UltimateAoe2 View Post
    Not to be rude, but this shows the good/bad Bards in this patch.
    Not to be rude, but that statement is rude....
    And the length of time you have played bard matters not to me.
    Ive been playing since 1.0 alpha but I will not claim to be the greatest bard out there because of that.

    At any rate, I have only been using WM on training dummies for testing purposes since my attempts at using it in parties has effectively lessened my DPS. However the tooltip for WM lead me (and likely others) to believe that it boosts bard damage overall when it in fact does not. (Wanderer's Minuet: Increases damage dealt by 20% while ceasing auto-attack and adding cast time to all archer and bard weaponskills.) Also, WM is the only way we can access these new abilities, I think it highly cumbersome to have to stop everytime one of my new abilities is available for use, and cast WM just so I can use it... Not to mention it affect Iron Jaws. So that means Iron Jaws would then become useless if we dont have WM cast to use it.

    So, yes, it has become a DPS loss when I am actually using WM (regardless of movement ie. Training dummy), which for all intents and purposes based on the tooltips for the other actions, Wanderer's Minuet appears to have been intended to "set it and forget it", meaning leaving it on constantly.
    (2)
    Last edited by Vespar; 06-30-2015 at 10:52 AM.