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  1. #1
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by AskaRay View Post
    Please have a look at this video:
    https://www.youtube.com/watch?v=rDbqz_07dW4

    Edit:
    I'm not saying Lars isn't unimpressive... but come on. You can link a video, I can link a video.
    Okay I had a look at that video. Just seemed like a hater. If anyone is interested, this was the official response to his criticism:
    https://www.youtube.com/watch?v=8iLTA43MBuA


    Quote Originally Posted by Adire View Post
    Let's not forget horse archers!

    Moving while firing arrows, even moving at the speed of a horse, is quite historically accurate . Steppe tribes in the ancient world actually specialized in that kind of fighting and were quite deadly, some even being able to fire at enemies to the rear (look up Parthian Shot).
    Combat while mounted would be cool huh? Too bad it's not part of the game, would make for some interesting fights.
    (2)

  2. #2
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by KyteStones View Post
    Here's the problem with these threads..you people (bards) are always jumping around running around shooting your arrows and never sitting still. This annoys me. You'd never see an archer do that (fantasy game or not). I think this is a good thing having your asses planted to the ground in order to fire your arrows efficiently instead of jumping around like you're all on PCP. If you don't like the move, don't use it.

    You think I use all of my BLM spells? Like I cast freeze ever anymore. Oh wait, Lethargy? Useful on the slime in Syracus Tower and that's only to delay the slime long enough to kill. Apocostacsis? Yeah... MAYBE used once. It doesn't do that much for me to worry about.
    Actually in TERA all dps jobs are equally mobile so you saw every dps running around dps'ing on the fly so don't go play that game if moving dps annoys you.:P
    (2)

  3. #3
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    Quote Originally Posted by Yoruichi4478 View Post
    Actually in TERA all dps jobs are equally mobile so you saw every dps running around dps'ing on the fly so don't go play that game if moving dps annoys you.:P
    except for Sorcerer...i had to stand still for like 6 years to get a fireblast off.

    But oh, how satisfying a spell it was...
    (0)

  4. #4
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by Edellis View Post
    except for Sorcerer...i had to stand still for like 6 years to get a fireblast off.

    But oh, how satisfying a spell it was...
    I played archer and sorcerer, and dps never felt slow on sorc cast times were non existent at least when I played and iirc I had it glyphed for faster use. When did u play?
    (0)

  5. #5
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    The damage output I've seen with WM on vs Off is like 100+ dps for those who seem to be doing it right. It sounds like it is working as intended.

    To the guy talking about it not doing a lot of damage at level 52, it's not supposed to. The other skills you get will compliment it later.

    I'd just be happy you didn't end up like machinist. =0
    (0)

  6. #6
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    682
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I checked the JP forums, and it seems they too see a real issue with WM. Could be mistranslation, but I saw more threads about that than I did pretty much any other job. It's a shame they haven't picked up on the issue of MCH. Still, I feel MCH and BRDs are in the same boat. As a former BRD now MCH, I feel your pain. I hope both of our jobs get the attention they deserve. Usually devs listen to the JP community, so imo, it's looking good for WM.
    (6)

  7. #7
    Player
    Mimiru_S's Avatar
    Join Date
    Dec 2013
    Posts
    168
    Character
    Mimiru Selenar
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by LittleArrow View Post
    As a former BRD now MCH, I feel your pain. I hope both of our jobs get the attention they deserve. Usually devs listen to the JP community, so imo, it's looking good for WM.
    It's a shame that they made MCH, essentially, a carbon copy of BRD.
    (5)

  8. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by LittleArrow View Post
    I checked the JP forums, and it seems they too see a real issue with WM. Could be mistranslation, but I saw more threads about that than I did pretty much any other job. It's a shame they haven't picked up on the issue of MCH. Still, I feel MCH and BRDs are in the same boat.
    MCH is still a new job, so the change is in a way non-existent since people are figuring out how to play the job. BRD on the other hand had almost 2 years of gameplay and thus a lot of time for people who liked its playstyle to declare it their main. Considering the biggest change BRD saw going from 1.2X to ARR was that it lost Conjurer as a support class, the ARR to HW changes are jarring from a gameplay perspective. It also looks and feels tacked on rather than something that becomes part of the job's gameplay.

    I'm still wondering why they implemented cast times in such a clunky way. They would have been better off designing MCH with some skills being instant, some having cast times. The idea shouldn't have even been considered for BRD, and instead they should have built on BRD's gameplay in a way that complimented the gameplay BRD mains know and love.
    (4)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #9
    Player
    Mirakell's Avatar
    Join Date
    Oct 2013
    Posts
    154
    Character
    Mirakell Aritel
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    I'm only (almost) lv55 on Bard and been playing around with WM - and not really enjoying how it feels.
    I wouldn't mind it so much if it truly was an option for us to have the song up or not - but locking behind skills behind it means we are expected to have it up - as switching it on and off results in even more loss in dps as every song is 3 secs no matter what you do >.>

    In my FC - our best bard who's played the class since day one and was proud of being able to keep up his dps numbers in end game content is now switching his main class as he just doesn't see that Bard is offering as much as it used it. And machinist is in the same boat - which isn't too much of a surprise since they've tried to make the two classes able to be swapped out for one another etc - just resulting in two 'support' dps slots that really are just seen as taking up a slot instead of offering any real type of support or help towards fights.
    (6)

  10. #10
    Player
    Bluejay's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Jei Sumnter
    World
    Faerie
    Main Class
    Archer Lv 60
    I am not there yet but I am seeing way too much concern about this in both the NA and JP forums for me to dismiss it as "WE DON'T LIKE CHANGE" whining. I am going to switch to NIN and level that up until this gets resolved one way or another.
    (0)

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