Well, FFXIV is a pretty solid game too. Despite its many shortcomings that is, but no game is perfect.

This game does have 2 concepts that would have introduced potential diversity: classes and elementals. Elements are kinda obvious, which one is your strength and weakness, and the like. Classes give us more cross class skills and is thus more versatile playstyle, and is designed to branch into potentially multiple jobs adding their own flavors to their respective base class.

Sadly, as far as I am seeing, they are neglecting these two systems in order to provide a more solid and optimized gameplay. Many find it great, and I do find its benefits, but I personally dont like it. With the release of HW, they further made this obvious. Only jobs get new skills, nothing in their base class, even though some of the skills added to the jobs make less sense in terms of the jobs theme and lore. More damage skills for the White Mage?? No new pet actions for the Summoner??