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  1. #1
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90

    Limit breaks should all do the same damage

    Now hear me out, LB's all do the same total damage.

    Ranged/Caster LB spread damage amongst all targets. So single target they all do the same damage.

    Why?

    Cause I wanna use my LB as a SMN, and I've never had the chance to outside of Ifrit way back in the day.

    Yep =(
    (1)

  2. #2
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    I think your idea is totally wrong. u.u
    So I suggest you to ask to buff new LBs for the 1st month so people will use only them,
    Who care about Meteor or Final heaven?

    Pfff they are so 2.0 u.u
    (1)

  3. #3
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by pandabearcat View Post
    Ranged/Caster LB spread damage amongst all targets. So single target they all do the same damage.
    I'd be okay with that if only for not getting irritated at the bards hitting the LB right as soon as it pops up but before I can get back in range on a melee job from avoiding an AoE. I know you want to feel like you're dealing some damage, but wait the one extra second and let someone else use a real LB.
    (5)

  4. #4
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by NovaLevossida View Post
    I'd be okay with that if only for not getting irritated at the bards hitting the LB right as soon as it pops up but before I can get back in range on a melee job from avoiding an AoE. I know you want to feel like you're dealing some damage, but wait the one extra second and let someone else use a real LB.
    Except those lucky DF parties that do not have a melee DPS to use the "Real LB".

    I support the OPs request.
    In fact, set it up much like Ricochet works on a MCH;
    Deals 100 potency to primary target, then 300 potency split between all nearby targets.
    If only one target is within the radius of the effect, the full 400 potency is dealt to the one target.

    Therefore, Ranged LBs are as strong as Melee LBs but ONLY when striking a single target.
    (1)

  5. #5
    Player
    Torunya's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    361
    Character
    Lindis Hrafnvandrar
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Sylve View Post
    Except those lucky DF parties that do not have a melee DPS to use the "Real LB".

    I support the OPs request.
    In fact, set it up much like Ricochet works on a MCH;
    Deals 100 potency to primary target, then 300 potency split between all nearby targets.
    If only one target is within the radius of the effect, the full 400 potency is dealt to the one target.

    Therefore, Ranged LBs are as strong as Melee LBs but ONLY when striking a single target.
    All of my yes.
    (0)

  6. #6
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sylve View Post
    Except those lucky DF parties that do not have a melee DPS to use the "Real LB".

    I support the OPs request.
    In fact, set it up much like Ricochet works on a MCH;
    Deals 100 potency to primary target, then 300 potency split between all nearby targets.
    If only one target is within the radius of the effect, the full 400 potency is dealt to the one target.

    Therefore, Ranged LBs are as strong as Melee LBs but ONLY when striking a single target.
    Except what? If they don't have a melee, use the limit break. Simple, simple, simple.
    (0)

  7. #7
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by NovaLevossida View Post
    Except what? If they don't have a melee, use the limit break. Simple, simple, simple.
    And sacrifice a large chunk of the damage.
    You know, the entire point of the thread?

    Imagine a Ravana that has:
    BRD
    MCH
    SMN
    BLM

    For DPS. This is entirely possible. You now lack a full strength Limit Break that could otherwise have allowed this party setup to beat a DPS check they might have been short of achieving normally.

    My idea does not take away from the power of a melee LB, it just allows parties without melee Jobs to be just as effective as those that include a melee.
    All this does is not "waste" a Limit Break because one of the ranged really wanted to finally see it in action. It just helps everyone, there are situations when a melee cant reach the target in time to get a proper Limit Break off, Such a change allows for a Ranged to cast it instead.

    Hell, why not go the whole way and make the melee Limit Breaks work this way too, since its possible to get DF groups (and even statics) that lack a Ranged Job for AoE purposes.

    Point is, everyone wins.
    (1)

  8. #8
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sylve View Post
    And sacrifice a large chunk of the damage.
    You know, the entire point of the thread?

    Imagine a Ravana that has:
    BRD
    MCH
    SMN
    BLM

    For DPS. This is entirely possible. You now lack a full strength Limit Break that could otherwise have allowed this party setup to beat a DPS check they might have been short of achieving normally.

    My idea does not take away from the power of a melee LB, it just allows parties without melee Jobs to be just as effective as those that include a melee.
    All this does is not "waste" a Limit Break because one of the ranged really wanted to finally see it in action. It just helps everyone, there are situations when a melee cant reach the target in time to get a proper Limit Break off, Such a change allows for a Ranged to cast it instead.

    Hell, why not go the whole way and make the melee Limit Breaks work this way too, since its possible to get DF groups (and even statics) that lack a Ranged Job for AoE purposes.

    Point is, everyone wins.
    I never said the limit breaks should stay the same. I only said that currently if you have a melee, let the melee use it. If you don't have a melee, use the LB yourself. If you LB on one target while with a melee, you're wasting damage unless the melee is one of those who won't LB at all.
    (0)

  9. #9
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I personally think everyone should have their own limit break bar that fills up during the fight and allows special attacks when they come into play. Not as powerful as they are now, of course, but it would allow something cool and unique to each class without worrying about who's using it. Personally, I think that would have been better than what we have now which is 90% used by melee, 5% by blms for AoE, 4% by healers and tanks to avoid a wipe, and 1% for others. It's just badly implemented.

    It's pretty sad when you see a bard do a level 3 lb on Ravana hard mode and it barely does a sliver of damage.
    (9)

  10. #10
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    I hope I someday get to see satellite beam
    (1)

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