I love how there were no specialist recipes in the game in 3.0, because they thought the "awesome" specialist skills were enough on their own to create diversity among crafters. Then when they realized that people were still omnicrafting, they added specialist only recipes. Now I've had to waste time changing my specialties using red scripts I could be using on something else. I originally chose specialist classes just to get the crafting crystals out of my inventory, only to be stuck with things I couldn't have predicted would be as lame as they are.

Currently, the only blacksmith specialist recipe is an ingot that is used by armorer specialists in their 6 recipes. No glamour weapons as of yet, nor pets, nor bardings. It would have been nice if there was a free specialist reset when they finally decided what they would be doing with the stupid concept.