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  1. #1
    Player

    Join Date
    Dec 2012
    Posts
    1,132

    Crafting and Gathering in Heavensward

    I have to say, I really hate what they've done with DoH and DoL's in Heavensward.

    At 2.0, crafting and gathering was fun. I made all my gear and gathered all the mats that I needed.

    Things started turning sour when SE started listening to the people on the forums complaining that they couldn't sell stuff at high prices because they had too much competition. For them, a "good economy" was one where most of the competition was driven off and they could drive up prices on the Market Board. Fast forward to 2.5 and we had 4 star crafting and unspoiled nodes that required forbidden melds on gear and mastercraft demimateria. Desynthing was also implemented with restrictions, preventing players from being able to cap all desynth skills, locking players out of content. Another thing we have to thank the "forum econimists" for.

    Sure, I had already made peace that crafting and gathering was no longer fun for me, I refuse to come home from work to log-in to my second "job" to get my DoH and DoL equipped. But I was hoping that from level 50 to 60 in Heavensward crafting and gathering would go back to 2.0 levels so I could have some fun again. Boy, was I wrong.

    Before Heavensward was released, SE announced specializations. Awesome, more locking players out of content (thanks again "forum econimists"). But then, I actually did some crafting and gathering.

    Reached level 52 on my WAR and saw that one of the new rings was an upgrade. Got my Miner and found out that Mythrite ore was "hidden", took me over an hour to get a stack of something that is a very common synth for several crafters and uses up 4 at a time.

    Saw an unspoiled node pop and rode my trusty chocobo towards it. It depopped right when I was reaching it introducing me to yet another bad change to gathering, the new nodes are up for only 1 eorzean hour instead of 3. Meaning that I now have to camp the damn things to get stuff.

    This had already pissed me off, but the best was yet to come. My Miner reached level 51, saw that the new hands were an upgrade for my Retainer at least, so I decided to craft it. Got my Leatherworker to 51 to make things easier for me, checked the mats needed for it. Looked up where you get Coerthan Tea Leaves from. Holy ****ing ****, the goddamn things come from one of the new unspoiled nodes. Jesus ****ing Christ. Worse, most DoH are walled off by these mechanics in later synths.

    Developers, this kind of crap should be reserved for level 60 recipees, not for stuff used for leveling up your classes/jobs. You are paying far too much attention to the people that complain about low prices on the forums and far too little attention to the players that actually play the game and have fun with it. It's a sorry state of affairs when the intent behind the Heavensward crafting and gathering content is to drive players away from it so that prices on the MB are kept high. The effort behind leveling and gearing DoH and DoL classes is severely unbalanced compared to the effort required for the DoW and DoM classes
    (34)

  2. #2
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    It's not just that.. SE has been listening to the wrong people for a lot of changes that have been made in the recent months. Complaint threads are starting to scare me.
    (20)

  3. #3
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Unspoiled node are good the way they are right now, many popping twice a day instead of once a day
    (2)

  4. #4
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    I havent tried any doh/dol but fishing and im really enjoying it. Just hit level 54. But tbh what you just said seems like fun. I prefer some mats to be rare. But maybe the window could stay open another hour
    (1)

  5. #5
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    A lot of people enjoy DoH/DoL in HW, some do not. Such is life.
    (4)

  6. #6
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Chihaya View Post
    Unspoiled node are good the way they are right now, many popping twice a day instead of once a day
    I'll be the first to admit I hated this change when I first noticed it. This was largely due to the frustration of being mere minutes out from being able to harvest them. That being said, I'm much happier with the change knowing it's twice per day.

    It has two advantages this way now. First, it means I can be more flexible. Rather then feel I absolutely HAVE to get a point when it shows up, I can wait for the next one knowing it won't be too long. Secondly, if I really need ingredients I can get twice the harvest in the same amount of time. This is especially important for certain ingredients needed for HW recipes which are needed in fairly large quantities.

    I can understand why it would frustrate people, but on the whole this is one change I'm actually quite happy with.
    (2)

  7. #7
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Snugglebutt View Post
    A lot of people enjoy DoH/DoL in HW, some do not. Such is life.
    Same could have been said when 2.0 was released. People complained and now we have this crap. So the only thing left to me is to complain and hope they make DoH and DoL's fun again instead of designing the new content around driving people away from it to keep MB prices up.

    Quote Originally Posted by Lemuria View Post
    I can understand why it would frustrate people, but on the whole this is one change I'm actually quite happy with.
    Or you know, these mats could just come from normal nodes. You're basically saying "it's great that this isn't as bad as it could be".

    It's ridiculous to wall-off common mats needed for 50-60 gear behind unspoiled or hidden nodes. Again, the effort to gear and level up DoH and DoL in Heavensward when compared to DoW and DoM is grossly unbalanced.
    (13)
    Last edited by Gilthas; 06-29-2015 at 10:41 AM.

  8. #8
    Player
    Rikkustrife's Avatar
    Join Date
    Aug 2013
    Posts
    337
    Character
    Overlord Rikkustrife
    World
    Diabolos
    Main Class
    Archer Lv 65
    well leveling up disciple of land is much quicker than it was in 2.0, with collectables, and fishing was always quick, gearing is easier than it was in 2.0, and the scrips don't seem too bad.

    Gathering materials for crafting is worse, but not too bad for the most part, except for leatherworker and alchemist, the gelatos really don't like dropping gelato flesh. It's not that bad overall, just leatherworker and alchemist have a much harder time making their regular items than the other Disciples of Hand, which can be helped with retainers but not as quick as the others.
    (0)

  9. #9
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Gearing is not easier than how it was in 2.0. Sure, when you still have quests to do you get a lot of HQ gear to pick from, but when those are gone you only have your DoH to gear you up and mats are MUCH harder/annoying to come by in HW. It was far easier for me to gear up all my jobs through gathering/crafting in 2.0 than it is in HW, otherwise that wouldn't be my main complaint.

    Retainers don't help with unspoiled node materials either.
    (2)

  10. #10
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    So what you want SE to do then, to favour your need?
    (0)

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