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  1. #21
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SovereignAegis View Post
    So anymore people have evidence one way or another?

    I got told today I was wrong and MCH is lower.
    MCH restores 30 TP/MP every tick. Not sure what Bard's songs do.
    (1)

  2. #22
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    According to this website Mages ballad is 30 as well.

    Anyone can confirm/refute from Bard side of things?

    http://ffxiv.consolegameswiki.com/wiki/Mage's_Ballad
    (0)

  3. #23
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    http://ffxiv.consolegameswiki.com/wiki/Promotion

    Same site has it. It should be the same for both (and the range on the turrets is much larger than the animation appears). I honestly don't see why they'd give one class a worse version.
    (0)
    Last edited by Ryaz; 07-04-2015 at 09:27 PM.

  4. #24
    Player
    Rayokarna's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Rayokarna Blaise
    World
    Cerberus
    Main Class
    Machinist Lv 60
    I'm assuming MCH gets the benefit of Hypercharge where BRD don't get the benefit of Battle Voice. Saying that with how easily the Turret gets knocked around, BRD is still more practical in that sense.
    (0)

  5. #25
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Rayokarna View Post
    I'm assuming MCH gets the benefit of Hypercharge where BRD don't get the benefit of Battle Voice. Saying that with how easily the Turret gets knocked around, BRD is still more practical in that sense.
    Hypercharge is one of MCH's dps cooldown. It's a hit to their overall damage (which is already pretty damn low relatively) if it's not used on cooldown and instead saved for emergencies. Not the case to the same degree for battle voice.

    MCH does get the benefit of being instant cast and off the GCD. It's easier for them pop it up during downtime phases like Ravana's linebacker tackles or Bismarck's breach blast.
    (0)
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  6. #26
    Player
    Wishles's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Hope Aeterna
    World
    Excalibur
    Main Class
    Scholar Lv 60
    Yeah, the instant cast promotion for MP/TP gain is such a huge benefit for MCH over BRDs. BRDs lose a noticeable DPS output through their cast times when singing -- and then the DPS loss from Ballad and Paeon -- that makes it really not a good class over MCH, especially with similar DPS parse numbers.
    (0)

  7. #27
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Wishles View Post
    Yeah, the instant cast promotion for MP/TP gain is such a huge benefit for MCH over BRDs. BRDs lose a noticeable DPS output through their cast times when singing -- and then the DPS loss from Ballad and Paeon -- that makes it really not a good class over MCH, especially with similar DPS parse numbers.
    Machinists takes a dps loss too with promotion, around the same degree as singing. More if you're holding off hypercharge to boost mp/tp in case of emergency.
    (0)
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  8. #28
    Player
    Rayokarna's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Rayokarna Blaise
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Quote Originally Posted by RiceisNice View Post
    Hypercharge is one of MCH's dps cooldown. It's a hit to their overall damage (which is already pretty damn low relatively) if it's not used on cooldown and instead saved for emergencies. Not the case to the same degree for battle voice.

    MCH does get the benefit of being instant cast and off the GCD. It's easier for them pop it up during downtime phases like Ravana's linebacker tackles or Bismarck's breach blast.
    Yeah of course. This is just in the case of where you need to MP/TP regen. More often than not, it's always more practical for the BRD to do it since they can easily position themselves to be in range. Nothing more annoying then setting up a turret to only have it being knocked around so you have to place it again.

    Quote Originally Posted by Wishles View Post
    Yeah, the instant cast promotion for MP/TP gain is such a huge benefit for MCH over BRDs. BRDs lose a noticeable DPS output through their cast times when singing -- and then the DPS loss from Ballad and Paeon -- that makes it really not a good class over MCH, especially with similar DPS parse numbers.
    It's around the same, losing Auto attack of the turret and the possible Hypercharge 5% boost is massive and creates a bit of a swing scenario. So it's just as important. The point is that it's still really practical for BRD to do it. Sometimes if I'm with my FC, me and the BRD delegate on what type of regen between us if the party needs it.
    (0)

  9. #29
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    So, speaking of numbers... Just wondering what kind of numbers people have been seeing from Ricochet? I hit a 5k today-- 1200 crit and 4k crit on a single target.

    And has anyone figured out if skill speed affects the turret like spell speed does with SMN pets?
    (0)
    Last edited by Ryaz; 07-05-2015 at 02:10 AM.

  10. #30
    Player
    Keylus's Avatar
    Join Date
    Apr 2015
    Posts
    136
    Character
    Keylus Laststorm
    World
    Siren
    Main Class
    Machinist Lv 60
    I have a couple of questions about Hypercharge, does it put the debuff each time it atacks? if so, can I promote an hypercharged turret?
    I was thinking on use Hypercharge, let my torrent apply the debuff the enemy, then promote it and give a huge TP regen for 10 sec and then depromote it so it can apply the debuff again
    (0)

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