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  1. #1
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Pluvia View Post
    For those who can read JPN
    http://forum.square-enix.com/ffxiv/t...45#post3089145
    I would expect some MCH changes as well
    Hope* some MCH changes. ;-;
    (0)

  2. #2
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Pluvia View Post
    For those who can read JPN
    http://forum.square-enix.com/ffxiv/t...45#post3089145
    I would expect some MCH changes as well
    Unfortunately the most I can gather from that whole post using google translate is WM is bad, and something to do with the status quo haha xD

    Never been very good at discerning thing from Google Translate, the translation it gives makes as much sense as what I tried to translate in the first place to me -_-

    At least it's a Dev post, I'll take that as a good sign.

    I would really like one focusing on MCH too though

    I'm sure SE is trolling us with the hotfix today, "No more insta cast Gauss for you! We'll make this barely usuable skill even more unuseable before we even talk about balancing."

    Great... Thanks SE for fixing this with a balance update -_-

    Quote Originally Posted by HeavensSword View Post
    Yamochan gave a good translation of it in the Bard complaint thread.
    Tyvm.

    Hmm reading it i hope they don't just carbon copy such it for MCH Gauss.

    For some reason it just seems MCH should be 2 stances, a cannonier more "boom boom" BLM type playstyle and then the more mobile BRD, Shammy totem type playstyle for lazy people :P

    For balance it would be easy to set the stance before fights and lock it like AST, or keep the cast time so switching mid fight will be done only under extreme circumstances.

    Lets BRD be it's mobile self, but pls SE switch it up for MCH.
    (0)
    Last edited by Underdog2204; 07-01-2015 at 12:07 AM.

  3. #3
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Underdog2204 View Post
    Unfortunately the most I can gather from that whole post using google translate is WM is bad haha xD
    It indeed only mentions BRD.
    (0)

  4. #4
    Player
    HeavensSword's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Underdog2204 View Post
    Unfortunately the most I can gather from that whole post using google translate is WM is bad, and something to do with the status quo haha xD
    Yamochan gave a good translation of it in the Bard complaint thread.

    Quote Originally Posted by yamochan View Post
    wow at least a tiny step up a big big mountain of crap ^^

    so here is the what the dev post says basicly:
    Wanderer's Minuet:
    Development team is aware of the following:
    Generally, DPS is larger when not under Minuet.
    Bards' specialty of "Ability to attack while moving" is impacted when under Minuet, hard to see benefits of being in Minuet.
    Unwieldy to change stances.

    Due to the degree to which the above points are felt by the community, especially the first point (Less damage in Minuet), the development team is looking into changes.

    They're looking to change the effect (but not increase damage too much), make it easier to switch between stances, and reduce the difficulty and general clunkiness with the current Bard.

    Warden's Paean:
    Generally treated as hard to use/low value, development team is looking into it.

    Bloodletter Bug:
    Fixed in hotfix.

    Also a bit about waiting for player feedback from Alexander before committing any further changes
    (1)

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