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  1. #41
    Player
    Dynalon's Avatar
    Join Date
    May 2015
    Posts
    30
    Character
    Mr Dynalon
    World
    Lich
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AriaEnia View Post
    ... Being a tank actually gives you more freedom to ignore many mechanics in a fight.
    ...

    First time in some trial? Go tank!
    It is tanks, who ignore mechanics and just stand there spamming their aoe threat ability / ST threat combo / dps rotation, who irritate me most. If you are slacking on tank and not doing your job to the best of your abilities, then you are putting unnecessary pressure on your healer(s) and rest of the party.
    First time in some trial? If it is shiva ex then good luck going there first time on tank. Similar thing goes for other ex primals. I have got WHM and PLD on 60, mostly leveled trough dungeons and most of the tanks were bad (I apologize to exceptions) - pulling 2+ packs in 51+ dungeons not using defensive cds.
    DRK pulling whole room after 2nd boss in DH, not using his cds, blaming new healer class for not being able to keep him at max hp whole time, tanks standing in poop, taking vuln stacks then wondering why they take 10k+ hits.
    I could go on whole day. Slacking tank is the first cause of any wipe, because it as I said in the beginning it puts more pressure on everyone else and people make more mistakes when under pressure.
    (2)

  2. #42
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dynalon View Post
    post above.
    S/he said most mechanics, not all. A lot of stuff is designed to make life hard for the not-tanks, we can ignore it.
    (1)

  3. #43
    Player
    Razzorn's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Razzorn Zelimore
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Cyrus-Wallace View Post
    Long post.
    Best explanation. Having thick skin is probably the best advice I can give anyone. To this day, I have never watched a video, or looked up any information outside of the game for encounters I haven't seen yet. When I come into a boss battle for the first time, I get nothing but groans and bellyaching from people who live on YouTube just to play the game. I can't stand this thinking. Just brush it off, and put your learning cap on.
    (5)

  4. #44
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Actually with exception to raid and trail content they don't often give tanks actual mechanics to deal with in average dungeons. It's one of the problems i have with 'casual' dungeons.
    (2)

  5. #45
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Inability to slack off and watch netflix.
    (1)

  6. #46
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Dynalon View Post
    Slacking tank is the first cause of any wipe, because it as I said in the beginning it puts more pressure on everyone else and people make more mistakes when under pressure.
    The difference is that when you mess up as a DPS, everyone will know it. You will know it. Your party will know it. Because the content is designed that way. You are usually dead, close to dying, or being made significantly easier to kill in a one shot mechanic. And of course, losing DPS.

    When you mess up as a tank, sometimes you die. sometimes other people die. but usually, it just means your healer has to work a little bit harder than normal. it is unusual to be met with instant death upon making a single mistake.

    in trivial content tanking has the easiest responsibilities to fulfill. you set the pace, you control the amount of incoming damage, you hit some high enmity buttons to keep everything on you and then you wait for things to die and take their stuff.

    to a lot of people it is a very unexciting role to play in a dungeon because its like playing a dps (after playing a fury warrior in wow for 6 years it is to me anyway) that does horrible damage. they don't really feel like they can contribute to a group's success the way that they want to as a tank.

    honestly i get really discouraged myself sometimes, even with all of the experience i have in internet dragon slaying as a hobby. it's really frustrating sometimes when I have a DPS class I am good at, but I am playing my tank and in my group the DDs are doing awful, awful damage.

    i like to be tank because i like heavy armor classes with big weapons, for fast queues and to give people i am queued with an experience that they deserve and so i dont have to put up with a tank pulling things at the speed of smell.

    but generally the most important role of any carry is DPS, because if you have enough of it you can trivialize mechanics. it's pretty much the no.1 contributing role on many fights, so it's really frustrating when you can't step up where it is needed when your DDs are slacking. feeling like you are doing something useful in a role is very important to appealing to players.
    (2)

  7. #47
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Razzorn View Post
    Having thick skin is probably the best advice I can give anyone. To this day, I have never watched a video, or looked up any information outside of the game for encounters I haven't seen yet. ...I can't stand this thinking.
    ^I'm surprised yet slightly amused that this is your take-away from the post that you quoted.

    Self confidence is for the unspoken fact that you're being blamed for 75% of any/all problems, even when it's not your fault.

    But if you're making mistakes (knowingly or not), then yea, it is your fault. You ARE actually tanking poorly, and not just being perceived as such
    (2)
    Last edited by Xenosan; 06-30-2015 at 10:21 AM.

  8. #48
    Player
    Scyris's Avatar
    Join Date
    Feb 2012
    Posts
    80
    Character
    Siveria Starfire
    World
    Faerie
    Main Class
    Marauder Lv 50
    Its mostly the responsability, when something goes wrong the tank is usually the first to be yelled at if its not the healer. The problem is in most mmo's the dps never wanna work with the tank, they just go nuts and assume you can always hold it. Everyone can see the threat bars on the party window for a reason. Dps need to pay attention to it, because a dead dps contributes no dps. Currently the main 3 that are hard to hold threat from seem to be drg, monk and nin for single target.
    (1)

  9. #49
    Player
    Orson_Dara's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    101
    Character
    Orson Dara
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Big numbers are purdy that's why most people don't like tanking. Other than that it's just a numbers game I think. There are just way more DPS jobs than tank jobs. When we started this game we were told we'd need 2 tank, 4 DPS, and 2 healers but there were 2 Tanks, 5 DPS, and 2 healers (everybody wants to feel unique and doesn't want to compete for gear.)

    Healers in the high end content have the hardest job but overall in low end content it's by far the easiest. Which is why healers there are still quite a few because in most dungeons you can just sit there and toss out a heal occasionally. If you're a good healer in low end content you should be healing and DPSing almost always but no one really notices or cares if you don't.

    This is why a game with obvious DPS requirements on a lot of fights should have some form of parsing. Heck a built in tool that shows you an optimal DPS level for your job in a given fight would be a god sent. Just make it the opposite of a hate meter even. Got to put more pressure on those lazy DPS.
    (1)
    Last edited by Orson_Dara; 06-30-2015 at 05:22 PM.

  10. #50
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    I main white mage and tried a tank until 50 but while it was fun it didnt give me the rush i get solo healing or healing in general . Even if i dodge mechanics i still find tanking...dull and unfulfilling. I havent tried war or drk but im not rushing to play any tank roles soon xD.
    (1)

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