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  1. #111
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    I'll never get why the suggestion isn't to put worthwhile content that requires a particular method of travel. It seems the only feasible and negotiable middle ground is the useless assertion of reducing anima's potency.

    It's ridiculous. I suggest we find ways to make the game more interesting rather than needlessly wasting everyone's time. Reducing anima's potency/removing anima will not solve anyone's 'problem'.
    (0)

  2. #112
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    256
    wow theres alot of small minded arrogant people in this game.

    dont like anima? DONT USE IT!

    anima has its perpouse, no one forces you to use it. its a choice.

    anima allows new players to get through those first 10-15 ranks easily so they have some abilities to actually explore and not worry about being killed so much just trying to get to the other camps.

    for all of those crying about anima ruining the game and all that other bull, just dont bloody use it.

    leave anima alone, dont change a damn thing about it because a new player cant get a chocobo straight away afaik and would have to run everywhere.

    the casual player may only have an hour or so to play and if they want to do thier leves, half of that hour would be spent running between camps, where as anima allows players without alot of time to get done what they want to get done.

    just cause your a R50 player with hours a day to play doesnt mean you should stop thinking about the new players who only have an hour or two to play.

    open ur damn minds and stop gimping people just because you dont like something
    (1)

  3. #113
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    No .
    (1)

  4. #114
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    Do not want! Keep the anima!
    (0)

  5. #115
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Square Enix needs to implement Skynet asap. Let it attack all these damn anima threads... of course that would mean Judgement Day.. but there would be no more anima threads... hmmm.. decisions decisions....
    (0)

  6. #116
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by FilthyDisco View Post
    Too bad getting them isn't even a challenge. I shouldn't be able to get to every single camp in the game with no sweat. Where's the fun in that?
    Blame Hiromichi Tanaka and the first team who made the game. The game still has some a lot of work to be done to it with them bringing out undead and other creatures during the night time hours in the future and reworking the zones and all that. For us it wasn't really a challenge minus 1 or 2 camps if you did them at low levels and had to do some mob dodging. Hopefully the PS3 players will not have as much of a challenge with it, although they are giving birds at level 10 so I doubt that will be the case. O freakin well.
    (0)

  7. #117
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    You know a simple way to fix this crap about 'casual' players needing it? Anima should only regenerate when you are logged off. I hate anima, it's a stupid idea that ruined the game, it's practically cheating. But if you guys really want to use anima, then this way is perfect. If you are a 'casual' player and need anima, you will have it, if you are always playing you need to slow down thus, anima wont regenerate
    (0)

  8. #118
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by MattyWS View Post
    You know a simple way to fix this crap about 'casual' players needing it? Anima should only regenerate when you are logged off. I hate anima, it's a stupid idea that ruined the game, it's practically cheating. But if you guys really want to use anima, then this way is perfect. If you are a 'casual' player and need anima, you will have it, if you are always playing you need to slow down thus, anima wont regenerate
    That is your opinion. I love anima and to me it hasn't effected the game in anyway shape or form negatively. Especially considering it was our only form of quick travel for an entire year. Btw your sig makes me cringe, you couldn't come up with your own name for your character you had to steal one from another character and even make that character look similar to the characters name you have taken. /disgust
    (0)

  9. #119
    Player
    odette's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    188
    Character
    Kaoru Okada
    World
    Hyperion
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Spuffin View Post
    Now that we have Chocobo and Airships I feel that we have no need for anima. Anima completely takes away from the purpose of these two methods of travel. It takes away from "immer...".

    Add teleporation to a job class. the ability to teleport to 1 sepcific area within each region just like the teleports in FF11. That still made chocbos of great use and it also gave purpose and responsibility to another class. Each teleport crystal also took part in the games story line leading into CoP missions.

    There are so many ways to add extra lore and content just by removing anima without making the game 100% accessible in all areas with 4 different ways of transpiration and 1 of them completely negating the existence of the other 3. Why not just add unlimited anima... Why not just make the game entirely instanced like Vindictus and many others.

    Why even call it an Open World MMO at this point? Why even add Chocobo and Airships? I do not understand.
    another people that live in 2001, when the mmos was slow
    please dont listen this people, they will ruins the game
    not more "i want immersion"
    (0)

  10. #120
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by MattyWS View Post
    You know a simple way to fix this crap about 'casual' players needing it? Anima should only regenerate when you are logged off. I hate anima, it's a stupid idea that ruined the game, it's practically cheating. But if you guys really want to use anima, then this way is perfect. If you are a 'casual' player and need anima, you will have it, if you are always playing you need to slow down thus, anima wont regenerate
    So...what about MP based teleportation in XI or warp/teleport scrolls and rings? Its really no difference, and certainly not...cheating. And like i've said before, the Chocobos help to get to places we've never been, places that are far from nodes/crystals, or just exploring areas that are out of the way from the norm. Airships are basically like the ferry, and soon we'll probably have content we can ONLY get to via Airship.

    Or maybe even different ferry routes.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

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