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  1. #1
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Teryaani View Post
    The issue may be that the servers couldn't handle every level 50+ having the possibility of their own instance. That's what, I think, caused SE to change to the ward option and caused the blowback. The smarter thing for them to have done if that was the case, would have been to tell us that there was a delay while they got it right. It would have caused less drama.
    I really hope that isn't the case, because somehow they made it work on XI and those servers weren't anything special. Blizzard managed to give everyone their own entire personal city. So their servers can manage it with their populations.

    SE needs to have some better reasons than just "but servers" because it's just unprofessional to keep blaming hardware.
    (4)

  2. #2
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Souljacker View Post
    I really hope that isn't the case, because somehow they made it work on XI and those servers weren't anything special. Blizzard managed to give everyone their own entire personal city. So their servers can manage it with their populations.

    SE needs to have some better reasons than just "but servers" because it's just unprofessional to keep blaming hardware.
    I agree and it's lame that it's the go-to excuse for so many things (okay, they haven't said that the au-ra horn thing is because of hardware, but maybe that's because we haven't given them enough time). Items in your house or yard? Server limitations. Inventory? Server limitations. I need to search the dev tracker and Q&A for more. I know I've heard more.

    I was going to make the point that they must have accounted for everyone having an instance with the free company private rooms, but even there they put some pretty sizable gates up: 1) Level 50, 2) having had enough sense to be able to save 300k, and the biggest 3) have a free company lucky enough to have a house. That last one was the real limiting factor.

    There must be something about some of the underlying design choices that beat the hell out of the servers. That or they are REALLY paranoid and don't let anything even remotely affect server side performance.
    (0)
    Insanity is a gradual process, don't rush it - Ford Prefect