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  1. #11
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    1 is more efficient, but not generally to the point you wouldn't use 2. There's a few times I've used it, since it's on my bar anyway for easy swapping if I get level synched out of II. Generally if I'm solo and I went to gravity happy. But you'd probably never need to worry about it in a group since if you start to run low on mp and your luminous aethermajig isn't up you just hold off on attacking altogether.
    (0)

  2. #12
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by AmewKitsune View Post
    Dealing a quarter of the enemy's HP is ludicrous. So, do you want a damage spell, or a spell that becomes useless against everything?
    Holy stuns. SCH can bane/miasma2/shadowflare (shadowflare reduces attack speed = damage and utility in one spell) meanwhile gravity costs 100000000000000 mana and only deals the same amount of damage as holy.

    ok
    (0)

  3. #13
    Player
    Nague's Avatar
    Join Date
    May 2015
    Posts
    114
    Character
    Kanya Nague
    World
    Odin
    Main Class
    Arcanist Lv 60
    yeah btw broil and ruin are both useful because broil costs 3 times as much mana for 2 times as much dmg, so sometimes you dont actually want to use it.
    (0)

  4. #14
    Player
    Donarudo's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Yutani Donarudo
    World
    Exodus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Shamirah View Post
    Well
    Do you realize the GRAVITY of TIME DIALATION. Here is food for thought...cast Aspected Helios and then cast Aspected Benefic, followed by Time Dialation. Yep extends your HoTs by 15 seconds on the tank (I only use Time Dialation for the tank). Also Nocturnal sect is not useless it comes in very handy for fights that have a lot of AOE coming at you and your party.
    (0)

  5. #15
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    What's the big deal in increasing hots by 15 sec ? You use a fucking long CD just for that. There's nothing strong about that.

    And no. Nocturnal sect is garbage. Most of our spells in nocturnal are even worse than they are in diurnal. If you want to mitigate damage you take a SCH. SCH is like >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> stronger than Nocturnal.

    Always use Diurnal.
    (1)

  6. #16
    Player
    Donarudo's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Yutani Donarudo
    World
    Exodus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Shamirah View Post
    What?.
    You don't know what you are talking about. No nocturnal is not garbage you in no way shape or form have any proof that its garbage. Used it many times in certain situations and works fine. You clearly know nothing about Astro, so your feedback is worthless at best. Also whats the big deal in increasing our HoTs...oh I don't know, those HoTs are part of our bread and butter....coupled with good cards its very easy to heal through ANY current content this game has. I am specifically challenging you to prove me wrong. Don't speak in here unless you know what you're talking about. Clearly you don't know. Do you even have an Astor to 60 yet? If not disregard this post...your just fodder.

    Edit: Bole > Nocturnal Collective Unconscious. Not to mention if you extend the duration. So yeah clearly you don't understand Nocturnal healing at all. Both stances are situation based.
    (1)
    Last edited by Donarudo; 06-30-2015 at 01:27 AM.

  7. #17
    Player
    Krixus's Avatar
    Join Date
    Jun 2015
    Posts
    136
    Character
    Krixus Rayne
    World
    Famfrit
    Main Class
    Astrologian Lv 60
    Using time dialation on a tank after both regens and bole is so sexy, also the aoe flashy move (forgot name) adds another 5 seconds. Saying a 39/50 second pair of regens on the tank doesn't matter is just ignorant. Stop being bias with whm/sch and realize astro's potential.
    (1)

  8. #18
    Player
    Donarudo's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Yutani Donarudo
    World
    Exodus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Krixus View Post
    Using time dialation on a tank after both regens and bole is so sexy, also the aoe flashy move (forgot name) adds another 5 seconds. Saying a 39/50 second pair of regens on the tank doesn't matter is just ignorant. Stop being bias with whm/sch and realize astro's potential.
    Celestial Opposition is the stun that adds 5 seconds
    (0)

  9. #19
    Player
    Chairman_Meow's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Oniichan Dame
    World
    Cactuar
    Main Class
    Archer Lv 60
    Quote Originally Posted by Shamirah View Post
    And afaik, we're the only class that has a spell that becomes completely useless at max level (Malefic I).
    Bard - Quick Nock
    Dragoon - Impulse Drive
    Paladin - Shield Swipe
    Monk - One llm punch
    WHM - Stone 1... Stone 2 also if you want to count heavensward since Stone3 exists
    (0)

  10. #20
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Krixus View Post
    Using time dialation on a tank after both regens and bole is so sexy, also the aoe flashy move (forgot name) adds another 5 seconds. Saying a 39/50 second pair of regens on the tank doesn't matter is just ignorant. Stop being bias with whm/sch and realize astro's potential.
    It doesn't matter, because you can recast the hots(One of which you need to recast anyway so the rest of the party has it). Now if the tank has bole that's fine, because extending bole on a hard fight is a good use of time dilation. Extending the tanks hots on top of that is just gravy. But you should always be dilating cards, JUST using it to extend hots is a tremendous waste.
    (2)

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