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Thread: Parry Scaling

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  1. #1
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Parry is a bad stat. The amount you need per increase us staggering (and fifty I belive it was around 100 rating per one percent)
    (0)

  2. #2
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Faytte View Post
    Parry is a bad stat. The amount you need per increase us staggering (and fifty I belive it was around 100 rating per one percent)
    It was 17 parry = +1% parry rate at L50, not 100. It believe though it was 86 DEX/STR was +1% mitigation, which is gone now in HW. This means some Dreadwyrm pieces added nearly 3% parry rate per piece... it was just entirely unneeded.

    Quote Originally Posted by Celesian View Post
    After I posted that I remembered that the tower shield was only a ilvl148 compared to the 180 of Law shield. So the comparison was off by a lot, freakin 2am posts. If hive shield is blocking for 28% that's a pretty big difference in 10ilvls. I know for a fact the 170 law shield was blocking 19-20% dmg which is the same amount blocked by the upgraded 180 shield. I don't see why going up another 10 ilvls suddenly gives you 8-9% increased block strength. We will have to see how it plays out it's going to be a long road for sure.
    The Hive Shield has 200 more block value than the law shield, its a different shield type. The law shield should activate more often, for a lesser amount but due to Bulwark and Sheltron the lower activating, stronger, Hive shield is the better choice. And it doesn't eat as many parry procs. It has almost NOTHING to do with the ilvl difference.
    (0)
    Last edited by Zdenka; 07-07-2015 at 08:39 AM.