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  1. #51
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Fire-Dragon-DoL View Post
    Snip.
    Hmmm...
    I don't want to drag this into a endless argument, just for the notice.
    This game is not that hard, the content is mediocre the real issue here is time gating.

    For busy player like me I like this game because I still can enjoy the game while doing the content with my tight schedule. I clear t9 & t13 by using DF only not really need a static group, the difficulty will be less if u keep doing it because the rotation is same.

    Wildstar is more suitable for hardcore player, I quit that game because I can't have a commitment with my static.
    (0)

  2. 06-30-2015 12:12 PM
    Reason
    Meant to paste...

  3. #52
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by BlaiseArath View Post
    Snip.
    What is your suitable suggestion then?

    This is pay to play mmo which is targeting working player, the quest is simple because to make it easier to complete just by killing some mob and the request is straight to the point, cutscene are skippable if you want to fast pace play. All side quest are not mandatory, fate are there with premate party or DF, you can use food buff and FC buff exp bonus.

    You can go to Extreme content for more challenge, crafting and gathering have their own field also, Everything is well balanced.
    (0)

  4. #53
    Player
    Fire-Dragon-DoL's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Quarion Silverfrond
    World
    Shiva
    Main Class
    Arcanist Lv 55
    Uhm that is concerning. I come from when t5 was last one and you definitely couldn't clear t4 and t5 without a proper static.

    And by the way, I am a busy player, I work all day and those 4 hours I play I want to enjoy game at maximum, that's why I complain with questing, because I have short time and it takes a lot to reach the enjoyable part.
    (0)

  5. #54
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    Throughout the expansion content, I had troubles on Level 54, Level 58, and Level 59 specifically. At these points my main story quest was gated and I could not progress until I leveled up.

    58 wasn't so bad doing sidequests in the Hinterlands, although it has that dumb "Notched Bone" storyline that nobody likes. With all that investigation, you'd think Hildibrand would make an appearance. That would have been a good opportunity for it.

    59 wasn't so bad in Azyss Lla either, although the map is kind of big and running around was a big time sink, it didn't feel like a horrible grind, and it was interesting to see some certain "friends" show up there.

    54 is probably the biggest problem with the expansion content. You're basically forced to participate in Moogle Hell. The map is big, the quests are long, and the quest chains are never-ending.


    If you're comfortable with your gear I actually recommend you run dungeons to level instead. The Level 53 dungeon has some useful gear for its level and beyond that some of them make for really nice glamours.

    Just for reference, I started playing during early access, and I immediately switched to Machinist. Leveling from 30-55 took me that whole weekend of about 3 days. I literally just completed The Aery right before the servers went down for maintenance and regular access. It took me the rest of the week from Tuesday to Friday to reach 60 and complete the Main Story quest. All in all, it took me exactly 7 days playing about 6 hours per day to get it done. That comes out to about 42 hours give or take. I did not rush through most of the content, and I watched all of the cutscenes. You could get it done faster than a week and less than 40 hours if you continue an old job bringing it from 50-60.
    (0)

  6. #55
    Quote Originally Posted by Fire-Dragon-DoL View Post
    I'm not sure what's going on, but leveling got extremely horrible. I'm almost level 54 and I'm already bored with leveling.



    This is killing me, and there is no excuse of "it's a tutorial", I already leveled up 50 times, I believe it's enough for tutorials.

    This is just bad design, either make leveling faster or make it fun. FATE Are SOMEWHAT interesting, but I'm "back" in leveling compared to people so all zones are empty, can't really FATE by myself (and even doing so, reward is none). I leveled a bit in dungeon but after 4 times it gets extremely repetitive too (I have one dungeon available, I still need to get the new one)
    You have absoulutley no clue how bad leveling is. All of us legacy players stuck it out and ground out most of our clases and jobs to 50. Leveling these days is pretty much handed to you on a silver platter. Quit complaining and do the grind
    (0)

  7. #56
    Player
    Fire-Dragon-DoL's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Quarion Silverfrond
    World
    Shiva
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by aerialrave View Post
    Throughout the expansion content, I had troubles on Level 54, Level 58, and Level 59 specifically. At these points my main story quest was gated and I could not progress until I leveled up.

    58 wasn't so bad doing sidequests in the Hinterlands, although it has that dumb "Notched Bone" storyline that nobody likes. With all that investigation, you'd think Hildibrand would make an appearance. That would have been a good opportunity for it.

    59 wasn't so bad in Azyss Lla either, although the map is kind of big and running around was a big time sink, it didn't feel like a horrible grind, and it was interesting to see some certain "friends" show up there.

    54 is probably the biggest problem with the expansion content. You're basically forced to participate in Moogle Hell. The map is big, the quests are long, and the quest chains are never-ending.


    If you're comfortable with your gear I actually recommend you run dungeons to level instead. The Level 53 dungeon has some useful gear for its level and beyond that some of them make for really nice glamours.

    Just for reference, I started playing during early access, and I immediately switched to Machinist. Leveling from 30-55 took me that whole weekend of about 3 days. I literally just completed The Aery right before the servers went down for maintenance and regular access. It took me the rest of the week from Tuesday to Friday to reach 60 and complete the Main Story quest. All in all, it took me exactly 7 days playing about 6 hours per day to get it done. That comes out to about 42 hours give or take. I did not rush through most of the content, and I watched all of the cutscenes. You could get it done faster than a week and less than 40 hours if you continue an old job bringing it from 50-60.
    Mh ok thanks for the suggestion.
    My current idea is stick with all duty roulettes once per day (I have yet to unlock the high level one). Is the low level worth? I mean, does it yield exp like duty roulette "main scenario" ?

    Quote Originally Posted by Sartori View Post
    You have absoulutley no clue how bad leveling is. All of us legacy players stuck it out and ground out most of our clases and jobs to 50. Leveling these days is pretty much handed to you on a silver platter. Quit complaining and do the grind
    I played the legacy AND dropped it because of OBVIOUS problems with leveling (took me 15 minutes to find a FREE mob to kill on first day... wtf?), I was even in beta.

    That being said, GRIND has always no excuse, they are badly designed parts, doesn't matter if legacy version (which is a completely different game considering it's even made by a different team and was DROPPED ENTIRELY, the entire code base!) had more grind.
    (0)

  8. #57
    Player
    Gardthorne's Avatar
    Join Date
    Sep 2012
    Posts
    117
    Character
    Vanas Genei
    World
    Excalibur
    Main Class
    Botanist Lv 90
    Leveling isn't supposed to be hard.
    (0)

  9. #58
    Player
    Fire-Dragon-DoL's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Quarion Silverfrond
    World
    Shiva
    Main Class
    Arcanist Lv 55
    Do you have charts and stats on hand showing this? Can you give me the proper amount of games where leveling isn't hard compared to those where leveling is hard? I can point out various games where leveling is very hard indeeed.
    (0)

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