What type of logic is this?
And +1000 to this thread! Buffs cannot come soon enough!
Both jobs need attention, having two underperforming jobs is not ok just because they are both physical + ranged dps.
It wouldn't be ok for any other dps jobs and it not ok for these two.
I support this thread ^^
I cannot be reading this right...
Please tell me I am not reading this right
Why play any of the harder jobs if they have no payoff for the effort you put in? Might aswell just have everyone play pre xpac BLM's.
Last edited by Underdog2204; 06-28-2015 at 02:41 AM.
I don't agree with you guys.
The problem you guys are saying is the class should do more dps because it is harder to play. How is that fair for people who like brd? or any other class that is kinda sisters to each other.
You enjoy that play style so you should do less dps. It is "Easy". That is the worse way to balance things. The classes should be fun, and focus on a play style, and balance with each other.
That is my two cents. Agree or Not.
Bard and machinist are both doing pitifully and need buffs.... It's not a competition between just bard and machinist meanwhile ninjas, dragoons, blackmages and summoners are absolutely decimating content.
Like a ninja seems to do double the damage of an equally geared bard or machinist, they rip through stuff. This is something I've noticed consistently at level 60 grinding.
They are so weak I have failed bismark ex (an extremely simple extreme primal fight) numerous times BECAUSE WE JUST SIMPLY DON'T MAKE THE DPS CHECK.
wonder if SE is even listening =(

I agree mch needs some polish. Se is sending very mixed signals. In one hand saying jobs should be somewhat equal.. ie the Protect spell adjustments and the dumbing down of Stoneskin.... but then not taking the time to see if jobs are equal.
I'm having the same issues with my AST cure pot at 360 vs everyone else's 400. Have two MCH in the party on a dungeon crawl and you feel the difference. Granted I know ppl are learning but we've been watching the numbers and it's not good. And I know the person is honestly trying hard to put out good damage.
I'm hoping the opinion changes hard at 60. I want it to so badly. By the time you get to 60 .. its a lot of time spend.. its quite an investment in exp as well. But so far I haven't seen anything great Mch brings to the table and anything MCH can do Bard is already doing it better. They should be on par.
I know that this game (not the players) is gonna be at some point "OMG why you not dps harder *rage mechanic* *wipe*" cause Se only has so many ideas .. this one comes up alot.
Se needs to decide it's voice on having level the playing field or not. Once it does that they need to be consistent.



SE never fixes a job this fast, but hey, would love it if I was proven wrong this time.
some players find BLM easy as hell , others find it hardI don't agree with you guys.
The problem you guys are saying is the class should do more dps because it is harder to play. How is that fair for people who like brd? or any other class that is kinda sisters to each other.
You enjoy that play style so you should do less dps. It is "Easy". That is the worse way to balance things. The classes should be fun, and focus on a play style, and balance with each other.
That is my two cents. Agree or Not.
same for SMN , managing dots for some are easy and others dislike it
Monk players find positional attacks easy others dont...
Devs cant balance around "easy or hard" because it changes from player to player and even then , some players find X job fun and play it even if rotations are easy / hard.
just make Gauss instant cast give back our auto attacks no cast times buff potency across the board befor at least alex.
we can work on the shitty 5% buffs and debuffs later or just bump them to 10%
mch should be a mobile dps if played right be pretty good in dps and if need be can take a small hit to tp/mp regen.
While the burst every 90 seconds is very good for a fight like bismarck ex. and found my self needing to move way to much in every fight so far to support the idea Cast time is a the right idea for MCH/BRD.
"On par with Bard" may as well be a codeword for "hits like a wet noodle".
BOTH jobs need a buff. If the only reason to take them is for MP aura, why take one and not just a third healer or another tank that can absorb much more damage while also dishing out just as much?
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