Ergebnis 1 bis 10 von 10
  1. #1
    Player
    Avatar von Core1019
    Registriert seit
    Feb 2015
    Beiträge
    178
    Character
    Violet Carmine
    World
    Lich
    Main Class
    Thaumaturg Lv 70

    Make trash mobs stronger but squishier.

    I love that the trash mobs in the field are stronger now, but it often feels like such a chore to kill them.

    I'd like them to be made stronger and faster, but have less HP. So you get a shorter, but more intense fight with each one.

    What does everyone think of this?
    (2)

  2. #2
    Player Avatar von MilesSaintboroguh
    Registriert seit
    Nov 2013
    Ort
    Gridania
    Beiträge
    5.764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    Weißmagier Lv 100
    Only if the EXP is worth it
    (0)

  3. #3
    Player Avatar von Jynx
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    4.964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturg Lv 100
    There will never be a "intense" open world fight until they decide that monsters have a 2 foot leash tethering them to the ground.
    (0)

  4. #4
    Player
    Avatar von Moonleg
    Registriert seit
    Sep 2014
    Beiträge
    499
    Character
    Moonleg Starborn
    World
    Phoenix
    Main Class
    Weißmagier Lv 90
    Taken to the logical extreme all mobs should have 1 HP but do 100k damage with each hit.
    (0)

  5. #5
    Player
    Avatar von Whocareswhatmynameis
    Registriert seit
    Aug 2014
    Beiträge
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Hermetiker Lv 60
    I think it's fine it takes a whopping 30 seconds to kill a monster as compared to the 3 seconds it took before. killing a monster in 3 seconds isn't fun
    (0)
    Geändert von Whocareswhatmynameis (28.06.15 um 01:59 Uhr)

  6. #6
    Player
    Avatar von Felis
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    12.287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Faustkämpfer Lv 70
    Zitat Zitat von Whocareswhatmynameis Beitrag anzeigen
    I think it's fine it takes a whopping 30 seconds to kill a monster as compared to the 3 seconds it took before. killing a monster in 3 seconds isn't fun
    This

    Even an enemy with high Str don't feel strong if it die in 3 seconds.
    (0)

  7. #7
    Player Avatar von Wavaryen
    Registriert seit
    Jan 2015
    Beiträge
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fischer Lv 90
    Needs a nice balance of damage and hp, I think they are a little too beefy right now, but it will change as gear does I am sure. Tanky mobs does not make things harder just more tedious.
    (1)

  8. #8
    Player
    Avatar von Ulathskullsplitter
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    This is what i was thinking at first too. That the mobs aren't hard or do much damage they just take too long to kill. But now that I've leveled some and gotten better gear, when i go back to some of those same level 50+ mobs they aren't much different than pre expansion mobs. They die pretty quickly now. I imagine once I'm 60 with i180 gear there won't be much in the open world that will take more than 10 seconds to kill.
    (0)

  9. #9
    Player
    Avatar von Gyson
    Registriert seit
    Nov 2014
    Beiträge
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Zitat Zitat von Core1019 Beitrag anzeigen
    I love that the trash mobs in the field are stronger now, but it often feels like such a chore to kill them.

    I'd like them to be made stronger and faster, but have less HP. So you get a shorter, but more intense fight with each one.

    What does everyone think of this?
    This doesn't sound like a good idea. Stronger/faster mobs with less health further reduces the amount of risk to ranged characters (while increasing the risk to melee characters) even more than already exists.
    (0)

  10. #10
    Player
    Avatar von Twilite
    Registriert seit
    Sep 2013
    Ort
    Ul'dah
    Beiträge
    1.478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    Weißmagier Lv 80
    It scares me a little that SE listens to you people most of the time....
    (0)