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  1. #11
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    DPS issues aside -

    Quote Originally Posted by SovereignAegis View Post
    MCH dps is a problem.


    BUT THE BIGGER PROBLEM IS THEIR DISMANTLE AND REND MIND ONLY ARE A 5% REDUCTION FOR 10 SECONDS ON A 90 SECOND COOLDOWN TIMER. Oh and they share cooldown timers.


    THAT IS THE BIGGEST ISSUE. The major appeal of a debuffer DPS support is not there for machinist. THAT is my biggest issue.


    For such a pivitol part of the class I would have expected it to be at LEAST 10%, should be 15%. 5% is horrifically undertuned.
    5% is still quite strong. Currently the only DPS who can reduce damage taken are MNK's Dragon Kick and MCH, so 5% mitigation for free is still quite nice IMO, especially because the other class in the role, BRD, gets no such mitigation. I could see that having been very useful in FCoB in progression on virtually every turn, and if MCH gets a little DPS love I could see it being useful in any future raid.
    (0)
    Last edited by Sleigh; 06-28-2015 at 04:19 AM.

  2. #12
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Amulrei View Post
    I couldn't disagree more. I have to spend most of my time staring at my skill bar to see if my basic shots proc or not rather than the actual fight. Add to that amazing underwhelming debuffs and utility and I am honestly curious what about the class at all you see as "fluid".
    Once you get the class down and stop staring at your bars all the time you will see that the class is actually a very fluid and mobile class. The current optimal way to play the class is with rapid fire stance dancing every 90s. I cannot really say it has no utility because it has every from of CC in the game along with both forms of damage down. Most complaints I have seen from players are from non level 60 MCH. Once you get the class to 60 it opens up and its a completely different animal. The class requires skill to play and quite a bit of micro. A very busy class to play its not for those looking for a lazy class they can just afk on, and thats what a lot of people seem they wanted the class to be. I will agree it is probably the most complicated DPS in the game at the moment and needs more sustain DPS.
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