non repetitive gameplay... *standard synths*
non repetitive gameplay... *standard synths*
They took away the few good sounds we did have, now its all screamy ear bleedy.
As long as the only battle-relevant/useful BRD is the one that uses a bow, I am fine with players being given a music engine to play with.
By the way, I see your chocobo theme and raise you Discovery: http://www.youtube.com/watch?v=GzEwmunKdp0
Granted if you were to do it in game you probably would need to get several players synchronized for it, but still...
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
I know what song I'd be singing by Garuda's fight:
http://www.youtube.com/watch?v=VBPwC...eature=related
Feels appropriate for all the glorious dead coming out :3
I'm glad to see players are still thinking about this idea. I really hope SE takes notice of this one.
Yaaa ffxiv needs to step it up a notch, we all know mabinogi is going to be all that.
Seriousness, why wouldn't they not implement something like this, it's amazing.
I would still like to know, if in the future it would be possible to create our own music to play with the instruments.
Well, we all know it wont be available at launch....but maybe a far future patch? I'd love it if bards actually played songs instead of a few high pitched notes.
つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ
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