Well it would seem my thread got derailed fast with arguing. Not surprising.
One of these days people will approach a conversation with tact.
Would appreciate if the mods would lock it since its obviously not going anywhere. /bow
Well it would seem my thread got derailed fast with arguing. Not surprising.
One of these days people will approach a conversation with tact.
Would appreciate if the mods would lock it since its obviously not going anywhere. /bow
Would it be better if people got half the EXP if they're died when facing the boss as oppose to getting no EXP at all? I mean it could be abusable like Ashkendor said, but I still think we should be reward for the hard work of whittling down the boss' HP.
I think that's a better alternative.

Limited and Exclusive content that gets removed from game is Wasted Content and Developer time in the long run.
Change my Mind. (You can't)

I thought this thread was about wanting exp when dead? Why are you guys running off on a tangent about what is morally correct and how someone should play?
In any one engagement I believe everyone deserves one raise at least. If the healer doesn't want to raise? Don't die or kick shrug. Tank won't provoke? Don't go over his aggro or kick. I always saw raise as a cushion for bad plays. Stop making bad plays(healers included)Harsh but true. Point is we all pay so we can play how we want. Just remember when you need to get a clear and you can't because you're on the blacklist of those who would help.
No to exp when dead. People slack in dungeons as is.
I thought this was gonna be a holy buff request thread lol.
So, if someone does a good job all the way to 15% of a boss's hp, then dies when LB animation lock occurs or even makes a simple mistake, they deserve no credit at all?
The people on the official forums never fail to amuse. If it's clear someone is planning on being carried and you don't want to deal with it, kick them. That's what the feature is there for. If you allow them to continue to be carried, you are at fault.


Adire, read back further where I said I only do it to bad players. If course I'd raise them if they were doing fine before.
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