Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 37 of 37
  1. #31
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,782
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Well it would seem my thread got derailed fast with arguing. Not surprising.
    One of these days people will approach a conversation with tact.
    Would appreciate if the mods would lock it since its obviously not going anywhere. /bow
    (2)

  2. #32
    Player
    VirusChris's Avatar
    Join Date
    Aug 2013
    Posts
    513
    Character
    Chris Corona
    World
    Malboro
    Main Class
    Ninja Lv 90
    Would it be better if people got half the EXP if they're died when facing the boss as oppose to getting no EXP at all? I mean it could be abusable like Ashkendor said, but I still think we should be reward for the hard work of whittling down the boss' HP.

    I think that's a better alternative.
    (0)

  3. #33
    Player
    Zordrage's Avatar
    Join Date
    Jun 2015
    Posts
    134
    Character
    Zordiark Darkeater
    World
    Omega
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by odie View Post
    Dodge better. I've dealt with several DPS already that absolutely feel content to stand in every AOE they can. I, having the power to raise them, will not. Seems mean but I don't like it when people get carried even through 4 player dungeons.
    (8)
    Limited and Exclusive content that gets removed from game is Wasted Content and Developer time in the long run.
    Change my Mind. (You can't)

  4. #34
    Player
    LTEvil's Avatar
    Join Date
    Jul 2013
    Location
    Jewel
    Posts
    423
    Character
    Sin Takeda
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    I thought this thread was about wanting exp when dead? Why are you guys running off on a tangent about what is morally correct and how someone should play?
    In any one engagement I believe everyone deserves one raise at least. If the healer doesn't want to raise? Don't die or kick shrug. Tank won't provoke? Don't go over his aggro or kick. I always saw raise as a cushion for bad plays. Stop making bad plays(healers included)Harsh but true. Point is we all pay so we can play how we want. Just remember when you need to get a clear and you can't because you're on the blacklist of those who would help.

    No to exp when dead. People slack in dungeons as is.
    (0)

  5. #35
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    I thought this was gonna be a holy buff request thread lol.
    (0)

  6. #36
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by odie View Post
    I don't see how LB is an exemption. When i played as monk I would wait until I knew it was safe for the long cast LB3. Much easier to do with LB1 and LB2.

    Just because you LB doesn't mean you should assume you're safe. Anticipate that you know, the fight is still going on.
    So, if someone does a good job all the way to 15% of a boss's hp, then dies when LB animation lock occurs or even makes a simple mistake, they deserve no credit at all?

    The people on the official forums never fail to amuse. If it's clear someone is planning on being carried and you don't want to deal with it, kick them. That's what the feature is there for. If you allow them to continue to be carried, you are at fault.
    (4)

  7. #37
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Adire, read back further where I said I only do it to bad players. If course I'd raise them if they were doing fine before.
    (0)

Page 4 of 4 FirstFirst ... 2 3 4