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  1. #1
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Arkista View Post
    This isn't a debate about making Hunts easier, or making Doman items easier to get.
    Actually, according to the OP, it is.

    "Give us some other method to get better gear. "

    An alternative method of obtaining the gear already exists, has been mentioned multiple times, and still ignored.
    (1)

  2. #2
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by GideonHighmourn View Post
    Actually, according to the OP, it is.

    "Give us some other method to get better gear. "

    An alternative method of obtaining the gear already exists, has been mentioned multiple times, and still ignored.
    I don't think it could get any easier than hunting A/S.
    (6)

  3. #3
    Player
    Cirgellon's Avatar
    Join Date
    Mar 2015
    Posts
    185
    Character
    Cirgellon Dailemont
    World
    Behemoth
    Main Class
    Archer Lv 70
    Quote Originally Posted by Arkista View Post
    I don't think it could get any easier than hunting A/S.
    It clearly isn't that easy if you feel the need to complain about it...

    There is no toxicity if you don't fight in chat and ignore those who have problems.

    My opinion is that this complainjng is all for nothing. I doubt hunts will be the only way to obtain the best gear after the raid is released.
    (1)

  4. #4
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by GideonHighmourn View Post
    Actually, according to the OP, it is.

    "Give us some other method to get better gear. "

    An alternative method of obtaining the gear already exists, has been mentioned multiple times, and still ignored.
    i will be blunt dude, i did read your answer and seriously are you a troll?

    i means the op don't ask for easier way to get gear, but for a better system, the actual system is a garbage, daily and weekly stuff don't change the fact that hunt turn the world and the server into a giant farce.
    the toxicity of the community come from the design of the hunt, make free for all content into a game with soo many people wanting to be involved into it. you do have 1 Rank S and 1 Rank A per zone, you can have more of 1000 people that want to get them.... how you want a free for all system to work? it can't!

    1 monster for 1000+ person is idiot! (and i say 1000+ but it can be easily far more in a few week) i will be more blunt, even 1 monster for 40 person is a joke! it's not a hunt it's a zergfest! defend this joke that are called hunt is scary.

    i feel the whole system is not adapted to the community nor the population into the game, a lot of different system was proposed by the community since the first day hunt was announced, but look at what we did get. we did get a FATE systeme without UI. that the true behind hunt a FATE systeme without UI.

    it can't be called hunt or fun, it's a junk, a garbage, a failure as feature of mmorpg! if you find me hard you don't imagine how much i did wait for the hunt, i did expect them to bring us something really challenging and interesting and what we did get is nothing more than a way to please old school player that was crying for NM. when the NM was and will be always toxic!

    you can't expect player to be fair play or nice with other, mankind is not that nice! i'm with the op on this, Hunt in this form need to be scrapped and be changed into something more adapted, more challenging, more fun and more important, something that can be really called hunt.

    believe me when i say they have miss the chance to create something soo much better that will have offer a nice metagaming experience.
    (28)

  5. #5
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by silentwindfr View Post
    the toxicity of the community come from the design of the hunt, .
    I beg to differ. The toxicity of the community comes from the community, it is simply convinient to blame the dsign of the hunt rather than make people face up to therchoice in behavior.
    (7)

  6. #6
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by silentwindfr View Post
    i will be blunt dude, i did read your answer and seriously are you a troll?
    I will be blunt here: can you not read?

    There is an alternative way to gain "better" gear that's not done through Rank A/S Hunts. That's what the OP asked for, and it already exists.

    However, people continue to charade around like it doesn't exist, or that it's not a "good enough" alternative; I've already stated why.
    (8)

  7. #7
    Player
    SinisterJointss's Avatar
    Join Date
    Aug 2014
    Posts
    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    What I dont understand is 3 content patches worth of hunts and people are thingking this is new?? lol
    (1)

  8. #8
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I just wish Hunts were force popped, and actually involved hunting...

    Make A and S Ranks force popped, with potentially two pop items. The first of these pop items (and out right required one) can be purchased for Allied/Centurio Seals. Upon obtaining that pop item, you embark on a quest to hunt down the target. First objective; Take the pop item to the respective zones Hunt NPC (are they missing in Heavensward areas, btw?). You're then informed of the targets most recent movements, this would be somewhat randomized, similar to Treasure Maps. You go to this location and find two things; The corpse of your Hunts prey (or something similar), and tracks leading to another location. This tells you two things; The location of the Hunt and where you need to go to force pop it, and the clue towards what the second item is. Similar to how various quests work, you then go kill various enemies to obtain key items to lure out the Hunt. The second, non-Seals purchased, item doesn't have to be required either, it could simply be a "This will make your life easier" kind of deal which various other quests also do. Key point is that it adds a sense of actual hunting, and preparing to take down the target, rather than "X Hunt mob is up!" followed by an server-wide zerg and subsequent bitching as someone turned up late and feels far too entitled to that kill.

    I'd much prefer a system like that. You start out doing Mark Bills to earn your first Seals, then you start doing serious Hunts for Seals. If you're good, you keep bringing in more Seals, if you're bad... You attempt a Hunt, die and lose those Seals you put into the pop item. That right there is probably why we'll never see something like that in XIV though, it wouldn't be XIV if both your hands weren't being tightly held... Much better to have people feel entitled to each kill when they join a party and contribute practically nothing to the moment long zerg that is Hunts... At the height of their popularity, Hunts are a pretty damned good example of faceroll content, I'm not sure how anyone can really enjoy them. There is just nothing to them when practically your entire server jumps on them... I suppose if people really like the current system, there is not reason they can't give us both... I'd say Mark Bills are nice, but they're not. They're awful. Pathetically weak trash mobs with absolutely no challenge and pathetically weak rewards to boot. I'd like something challenging and worthy of the name "Hunts", please. Something I can get some friends together to do and consider mid-core content (which this game is completely lacking IMO). When old Hunts lost their popularity I almost got that out of them, really hated when SE added tomestone gear upgrade items back in... Hunts were almost enjoyable when nobody cared about them and you could low man them without the entire server calling for a witch hunt...
    (21)
    Last edited by Nalien; 06-27-2015 at 01:34 PM.

  9. #9
    Player Hypie's Avatar
    Join Date
    May 2015
    Posts
    596
    Character
    Stygia Ashenscale
    World
    Lich
    Main Class
    Dark Knight Lv 60
    I agree with the TE and with various other Players here. The Hunt is a simple Zergfest.

    The Idea of Sending us back in old Dungeons is really good i don't understand why People shun it. Like the Zergfest...you don't need to do it. But you can do it.
    But i gave up the Idea that there will be any Change...
    (7)

  10. #10
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Hypie View Post
    The Idea of Sending us back in old Dungeons is really good i don't understand why People shun it.
    Let's call a spade a spade; the OP doesn't like that Rank A/S Hunts are the fastest way to get 180 gear. There's already an alternative that involves no Rank A/S Hunts, that can be done solo, and that reward enough Centurion Seals to get full 180 gear in three weeks. That alternative isn't fast enough for them, so they want something comparable to Rank A/S Hunts.

    No one is shunning the idea of going back to do dungeons, but there's already an alternative to Rank A/S Hunts; there's no need to complain that there isn't a way to gain Centurion Seals outside Rank A/S Hunts.
    (6)

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