Page 13 of 24 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 238
  1. #121
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    want a solution? make the rank A and S be limited, meaning you can kill each Rank A and S 1 time per week or day.
    and take out the limitation of the dailiy/weekly

    strangely you will have less trouble and no need to increase hp since it will not solve the trouble.
    (3)

  2. #122
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Plain and simple the hunts should have remained in ARR. I never liked them then and only did the weekly ones for ventures. I find them boring and a waste of time for one and as others have said they have made it way to easy for people to just zerg their way to max ilevel and then make you feel less because you don't do the same.
    (9)

  3. #123
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    I dislike the entire hunt system. It's fine if it exists, some people might like it, sure whatever, but please do not lock anything powerful inside this content. It was bad enough that oil/sands/coat/twine came from this in addition to coil.

    This made spamming hunts, a piece of content is extremely painful to do and requires zero skill/thought process, one of the primary ways to gear your character in end game.

    Now, it's the only way to do it, which is even worse. Please, do not put these items in this content anymore.
    (7)

  4. #124
    Player
    Jayjohn's Avatar
    Join Date
    Mar 2014
    Posts
    82
    Character
    Mia Firestorm
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    First world problems.

    No one wants to fight over hunt mobs gg
    (0)

  5. #125
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Different ideas have been suggested before, personally like a leve/BCNM/FFIX&X Monster Gather and Hunt/FFXII mark board; however, as the system is I tend to think of "what other games could I be playing now?". I really do not like it, sam I am.

    I would be happier to see this system never used again, or at least not in its current form. Bit gloomy yeah, but this was the same feeling in ARR too. Otherwise, enjoying the expansion so far :P
    (4)

  6. #126
    Player
    d4rkie's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Mi'qo Akiyama
    World
    Ultros
    Main Class
    Archer Lv 80
    Even if you add spawn items, the hunts will be zerged. Even if you up their HP the hunts will be zerged. I'm fairly sure the people complaining about hunts never popped/scouted S ranks, timed A ranks and world FATEs and such or did anything to research the hunts. We hunters are probably too nice to shout the marks altogether, making the zerglings that didn't get a bite come to forums and demand the hunt system scrapped.
    (1)

  7. #127
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by d4rkie View Post
    Even if you add spawn items, the hunts will be zerged. Even if you up their HP the hunts will be zerged. I'm fairly sure the people complaining about hunts never popped/scouted S ranks, timed A ranks and world FATEs and such or did anything to research the hunts. We hunters are probably too nice to shout the marks altogether, making the zerglings that didn't get a bite come to forums and demand the hunt system scrapped.
    Haven't done much of that in Heavensward but I've done all the above in ARR, still an annoying system - if I'm going to pop a monster I'd prefer it to be my monster and my challenge at least that way I can have some fun during the fight rather than FATE yo-yo balance. Almost never balanced to be "just right"- to be fair that is hard to do when you have a massive variable of players up or down. Still meh, imo.
    (1)

  8. #128
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by SovereignAegis View Post
    This is absolutely revolting, the community has become insanely toxic and outright spiteful and nasty over the course of a few days.

    Give us some other method to get better gear.
    (1)

  9. #129
    Player
    d4rkie's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Mi'qo Akiyama
    World
    Ultros
    Main Class
    Archer Lv 80
    Quote Originally Posted by Shougun View Post
    Haven't done much of that in Heavensward but I've done all the above in ARR, still an annoying system - if I'm going to pop a monster I'd prefer it to be my monster and my challenge at least that way I can have some fun during the fight rather than FATE yo-yo balance. Almost never balanced to be "just right"- to be fair that is hard to do when you have a massive variable of players up or down. Still meh, imo.
    IMO, a special solo hunt list would be cool. I still think that as long as the seals are relevant to the current content (in the days pre-HW the hunts were pretty much dead) the toxicity will be there.
    (1)

  10. #130
    Player
    Silvanoshi's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    88
    Character
    Silvanoshi Starwind
    World
    Faerie
    Main Class
    Conjurer Lv 90
    Increase the HP of Hunt Mobs by 300%.
    Decrease spawn chance by 30%. (They shouldn't be the primary source of them entering the game)

    Add them as a bonus to Roulettes.
    Add them as a chance to drop from chests in Leves (or obtainable by the ambers)
    Add them as an additional bonus to new content.
    Allow them to be obtainable along with exp from collectibles.
    Let us convert 10,000 GC seals into a number of them.

    This will add more avenues to get them (feels like less of a grind) and lessen the chances of encountering the poor behavior.
    (5)
    The best Final Fantasy was the one everyone played at age 12!

Page 13 of 24 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast