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  1. #1
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    I love someone that doesnt understand the classes, mechanics etc chooses to come debate them, gets angry when their points are picked apart, and has the audacity to say 'case closed' like you made some kind of scientific point.

    Pals are the best at certain types of mitigation. They actually OT as well as a Warrior--something you seem to not understand because I assume you see big Warrior numbers and don't understand how dps is calculated (both pal and war right now can parse over 900 on a target dummy). Both put up good debuffs as OT. Paladin actually has more free time to use clemency in a pinch.

    Being an OT is about providing maximum utility to the raid--that is, the -10% damage on key mechanics and whatever else you can do. FOLLOWING that-damage is 'nice', but not why you pick off tanks. In 2.0, pal and war OT dps was within a few % of each other, and it seems to be the same so far in 3.0 (Single Target, but how many raids had many chances for Multi Target to matter?).
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  2. #2
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Faytte View Post
    I love someone that doesnt understand the classes, mechanics etc chooses to come debate them, gets angry when their points are picked apart, and has the audacity to say 'case closed' like you made some kind of scientific point.

    Pals are the best at certain types of mitigation. They actually OT as well as a Warrior--something you seem to not understand because I assume you see big Warrior numbers and don't understand how dps is calculated (both pal and war right now can parse over 900 on a target dummy). Both put up good debuffs as OT. Paladin actually has more free time to use clemency in a pinch.

    Being an OT is about providing maximum utility to the raid--that is, the -10% damage on key mechanics and whatever else you can do. FOLLOWING that-damage is 'nice', but not why you pick off tanks. In 2.0, pal and war OT dps was within a few % of each other, and it seems to be the same so far in 3.0 (Single Target, but how many raids had many chances for Multi Target to matter?).
    The reason I was angry is because you said I lie about my tank experience
    As long as I don't die to any unreasonable situation like I forget to pop my cool down or anything all I am saying is overall which class is best suitable for and what cannot be done all class do all the thing I mention above but each of them perform better then others

    But you also need to take it consideration that I haven 60 my warrior and paladin which I will in the next coming weeks
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