Quote Originally Posted by Faytte View Post
You are writing posts and engaging in a debate without any clear understanding of the class it seems. You probably just googled FoF and saw 20 seconds would be my guess. In any case, your posting--it opens up your points to criticisms, for which there are many. In 2.0 war and paladin OT damage was neck and neck even onto t13 (blue gatr posts on this). Wars put up pretty numbers, Paladins smaller numbers are much stronger. In 3.0 wars gained an offensive stance and stack usage, paladins got 340 and 540 potency attacks. So far according to Xeno (a VERY well known warrior and mechanic theorist) pal single target dps more or less seems on par with war as OT. Flashy? Heck no! But paladin isn't a flashy class (unless you are doing an AoE pull--hue hue hue).
Whatever I am not as nerdy as you I only post with what is on my head I don't remember all of the trait on the get go cause why do I care it works and that all that matter

I will MT as paladin because that will make my raid happy
I will OT as warrior that will make my raid happy
I will dark knight whatever hell I want my raid will be sad but I am raid leader

Long story short I am not going to use a class to push it to make it do what is not designed to do why do that when you can just switch class all tank gear are shared I know you try to defend paladin but face it when it comes to damage warrior and dark knight far better

Paladin strong point is not the damage is their defend cool down and their shield

But when it come to be a OT you will mostly be doing damage then taking any damage in most cases unless T13 I don't have any problem with any other fight so if you plan to be a OT then go warrior

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